mark hits in red
stop place ships so many god damned times
fixed conflicts
assign color to players
Fixed welcome modal and made changes to game flow:

- No connection is made to the server until a player submits their name
- The player model is created once a name is supplied, and returned to the client complete
fix code violation
added underscore.js
remove dead code
fix socket errors
html/css-based battleship board
remove extra square declaration
remove extra start call
Fix issue where squares are not drawn. Closes #5
fix status message / timer display
Merge branch 'squaresy' of github.com:lari/battleship into squaresy
ensure that only one round is played per game
fix typo
Fixed timer display
disable quantum ships
track wagers and adjust players' banks when they take shots