This is a refactor of the SpriteBatcher where more than 16383 batch items are supported.
#1241 and #1520 are included in this commit.
name change to the capacity method and fix on the test for the capacity resize.
Switched to using test binaries from ThirdParty.
Updating Libs module.
Fix #if MACOS to be #if MONOMAC
Merge pull request #1522 from totallyeviljake/ISSUE_1241_R1

Fix for #1241 - more than 16383 batch items
Merge pull request #1525 from SickheadGames/testlibs

Move Test Binaries To ThirdParty
Merge pull request #1526 from elisee/fix-if-monomac

Fix #if MACOS to be #if MONOMAC (fixes bugs with content loading & probably audio)