[mr3028] revert part of 3019 (elevators currently not Transport objects, but sends guid like this :) )
[mr3029] make DynamicTree locked (need for real multithread usage). by valgrind check results.
[mr3030] continue removing unneded locks, rework locksystem part 7 v0.2 (requires DynTree locks). testing.
[mr3031] fix impossible problem from 3020 (GameObject not must has TransportKit... but has it really... craizy :). thx to Undergarun.
[mr3032] drop usage LOCKED VehicleKitPtr (seems unneeded in current code), rework locksystem part 4. need separate test.
[mr3033] drop usage LOCKED UnitActionPtr (seems unneeded in current code), rework locksystem part 5. need separate test.
[mr3034] Implement atomic lock method in common code (FFU). thx Boxa for code.
[mr3035] fix broken "manual" invite after 3023, thx to mns.
Merge https://github.com/mangosR2/mangos into SPP
Merge branch 'SPP' of https://github.com/conan513/SingleCore into playerbotai