Gameplay is now mostly functional. Still need victory logic and network stuff.
Abstracted animation speed into a setting. Added a game reset method.
Improved logging. Gave tiles the ability to know their own coordinates and refer to the grid.
Abstracted out board sized. Fixed a log formatting issue.
cache the length property in for loops.
Some formatting and a convenience method for getting tiles by coordinate.
Added a robust way of checking for adjacent tiles.
Added victory detection!