Add thoughmode for fliptexture
Adreno doesn't like negations when using discard, apparently..
Update native (fixes Android app switching hang)
Fix Android build not building git-version right.

Not sure what makes people might use... so just running both.
Also marked PHONY so it runs every time.
Cleanup sceMpegQueryStreamOffset/sceMpegQueryStreamSize
Slightly improved OpenGL error handling on Windows
Set default pixel mode for sceMpeg to 8888
Update native ("make it a bit easier to select stuff in lists")
Enable accelerometer support for Qt (Symbian for now). Add back vertex cache option for Symbian.