First steps to Mac OS X

1) Create new cocoa project
2) link IOKit and OpenGL frameworks in targets->summary->Linked
frameworks
3) Add src folder into project
4) Add lib/libglfw.a
5) Add models folder, check "Create folder references" radio button
6)Go project tree -> <project name folder>/Supporting files/main.m and
comment or remove main function

FIXED:
1) Project compiles successfully and runs
2) Model file opened

BUG:
1) model file don't read correctly (use breakpoint in model3d.cpp on
line 151)