Fixed Up The Plugin
Added a context menu to output log and made build modes iconifiable as well
as added them to the main toolbar and fixed the compile button.
Fixed stoopid error
fix a god damn typo josh wan cry like a lil two year pussy bitch bout fux ffs
Merge pull request #157 from RobertBColton/master

Fixed The Plugin
Removed SvnKit in classpath, since it's long gone
Fixed potential leak
Updated jna to 3.5.X (now must list all struct fields)
Fixed a things
Fixed model drawing with transformations
Fixes irandom regression

Users have become accustomed to ENIGMA's overloading, even for GM8 functions such as irandom.
Implement file_find* functions and environment_get_variable.

Apparently, these functions are declared but not implemented. That's an error in my book. I've committed an implementation from the compiler code; hopefully this doesn't break anything, because I can't test on Windows.
Fix build error in file_manip.cpp
Fixed texture setting bug
Merge branch 'master' of github.com:enigma-dev/enigma-dev
Added fps uncap in above 170 room_speed. Removed room caption setting (temporary measure) as it was obliterating the fps. Changed model drawing back as it was correct before.
Moved particles to namespace enigma_user.
Merge remote-tracking branch 'upstream/master'