C++: Implement makeObjects() the same as Go's
C++: Add const to vector operators
Switch vector class to SSE instructions for a performance gain.
C++: Add const qualifier to variables
C++: Use std::vector instead of raw new/delete
C++: Use std::stoi() instead of atoi()
C++: Add <string>
initial attempt
forgot RGB offsets, image looks a little better although there is something wrong with shadowing
fixed some bugs, looking better...
rearranging intersect_test gives a 4x speedup... need to investigate
shadows are working, floor patterns are not....
pseudo random function is not working, switching to rand() gives the correct results
cleaning up
built in isodd function just as fast as bitmasking
cool julia logo
testing in repl hints that built in rand much faster than trying to emulate the c++ version
don't be stupid
Merge pull request #7 from t-mat/cpp-flavor

Add C++11 flavor
cleanup