Initial Commit
10 Segues Implemented in Storyboard & called in didSelectRowAtIndexPath in MasterVC
AccelerometerVC Setup complete.  Finally got the YProgressView rotated 90 degrees CCW!
CRASH when you navigate to AccelerometerVC and back.  Wtf1?!?!
BUGFIX - fixed the mystery crash with back navigation from AccelVC, MUST SET ACCELEROMETER DELEGATE TO NIL IN DEALLOC!!!!
Made the UIProgressView's 50% equal to NO Acceleration, to reflect the positive & negative components of acceleration
The acceleration (-1 to 1 range) is now centered in the progress view (0 to 1 range) thanks to www.mathisfun.com we know Y = MX + B and the graph we made spit out Y = 0.5X + 0.5 which means Progress = 0.5 * Acceleration + 0.5 WOOT!
PanGestureVC implemented!  You can touch & move the monkey via UIPanGestureRecognizer
PanGestureVC velocityLabel implemented.  Used NSTimer to schedule periodic updates of [self updateUI]; to slow down the velocity label's display rate.
Added more images to the project and used unique images in all the different detail view controllers.  pimped out.
Added labels to UI
WOOT fixed PinchGestureVC's segue.  Had to replace all the DetailViewController shit with PinchGestureVC and had to quit trying to set an item on it.  Also had to delete the damn text label I buried because it had a now defunct ghost outlet that was causing the crash.
PinchGestureVC complete!
RotationVC works but the text output is funky.
TapGesture looking good
Swipe VC Works!  Make that monkey dance!
Long Press working initially, going to add UIGestureRecognizerDelegate protocol
Longpress change: deleted gesture recognizer dependencies and their deallocation in viewDidUnload