Add the TriggerInterpreter class for Valentin
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Add a missing reference in the csproj
Saving work and going to lunch :)
Add a skeleton for the TriggerInterpreter
First version for the TriggerInterpreter
I'm blue...
(!) Moved drone initialization into MVVM. (...)

- Drone key commands are DISABLED until I make a proper Command or binding.
Completed OnDroneFrameReady in the MVVM.
MVVM BitmapSources are now ImageSources.
Implemented the Kinect InputState to be able to have a state machine for the drone commands
Varname clarification
Changed the location of the command coming from the Input
Merge branch 'ui-droneVideoFeed' into InputProcessing

Conflicts:
	RideOnMotion/RideOnMotion.Utilities/RideOnMotion.Utilities.csproj
Removed TriggerInterpreter (changed his name previously)
Moved keyboard input into RideOnMotion.Inputs.Keyboard.ProcessKey( e ).
KeyboardController: Added NumPad bindings.
Bugfix: Input menu was added twice on initialization.
Merge remote-tracking branch 'origin/ui-droneVideoFeed' into InputProcessing
Finished the basic binding