html edits
tileobjects now parse flip flags
tileobjects now render with tilesets tileoffset
buildCache call on all layerobjects after parsing
bootstrapped tile selector and layer listing with templates
bootstrapped index.html need propers termination scheme, leaks like crazy
semi-dynamic map selector/loader
started XM page mediator
asset.Manager can auto select type from url
added Twitter bootstrap for test/ui/demos
fixed TileObject bounds
layers now hold TileInstance's (with flipH/V/D) that link to Tile's instead of holding Tiles directly
progress for overdraw of oversize/offset tiles to solved clipping in renderer: chunked (chunk edges) and basic (screen edges)
fixed color
fixed floor/ceil chunk issue
maps list