Name: D. Scott Nettleton
Data: 02/27/2013
PURPOSE:  Implemented DLAA antialiasing shader, altered Griswald texture to fix the buckle on his hat. Implemented HUD buttons.
FILES:  florinMake
        main.cpp
        shaderFiles/wsAntialiasing.fsh
        textures/btnTemplate.png
        textures/chibiGriswaldSkin.png
        wsAssets.h
        wsAssets/wsButton.cpp
        wsAssets/wsButton.h
        wsAssets/wsPanel.cpp
        wsAssets/wsPanel.h
        wsAssets/wsPanelElement.cpp
        wsAssets/wsPanelElement.h
        wsAssets/wsText.cpp
        wsAudio/wsMusic.cpp
        wsAudio/wsMusic.h
        wsGameFlow/wsController.cpp
        wsGameFlow/wsEventManager.h
        wsGameFlow/wsGameLoop.cpp
        wsGameFlow/wsGameLoop.h
        wsGameFlow/wsInputManager.cpp
        wsGameFlow/wsInputManager.h
        wsGameFlow/wsPointerInput.h
        wsGraphics/wsCamera.cpp
        wsGraphics/wsRenderSystem.cpp
        wsGraphics/wsRenderSystem.h
        wsGraphics/wsScreen.cpp
        wsGraphics/wsScreen.h
        wsGraphics/wsScreenManager.cpp
        wsGraphics/wsScreenManager.h
        wsGraphics/wsShader.cpp
        wsGraphics/wsShader.h
        wsUtils/wsOperations.cpp
        wsUtils/wsOperations.h