First person added to render mode and 'p' key
Merge remote-tracking branch 'upstream/master'
I just did a headotomy (removed all head-related stuff from Avatar and made it its own class)
Merge remote-tracking branch 'upstream/master'
clean up from headotomy
mode cleanup after head operation
When we add (or recolor) a voxel, make sure it has no children.  When we
attempt to remove a voxel that would be a child of a larger solid one, carve
up the parent.
Head in first person follows head mouse at edges of screen
Merge pull request #290 from birarda/master

eve should only inject audio when somebody gets close enough
Merge pull request #293 from birarda/master

remove left over walking sound stuff
optimized distanceToCamera() added distanceToPoint() and distanceSquaredToPoint()
Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization
More editing progress.  Now there are threading issues.  Joy!
added mouse view shift behaviors
Merge remote-tracking branch 'upstream/master'
indentation
cleaned up some code
Merge pull request #292 from Ventrella/master

Headotomy (made head its own class to prepare for future development)
Merge pull request #294 from ZappoMan/render_voxels_optimization

Optimized distanceToCamera()
Fixes per review.