Make public headers include other headers using the SVGKit subdirectory/framework structure.
Make the iOS port build with the new header structure.
Copy the iOS headers using the proper Xcode methods.
Merge branch 'master' into namespace
Include the SVGKit header from the framework.
Merge branch 'master' into namespace
Restore an include that got deleted during merge.
Make the iOS demo work with the copied over iOS headers.
Make the CGFloat additions build on iOS.
Merge branch 'toSVGKit' of https://github.com/MaddTheSane/SVGKit into MaddTheSane-toSVGKit

Conflicts:
	SVGKit-iOS.xcodeproj/project.pbxproj
	Source/DOM classes/SVG-DOM/SVGGElement.m
	Source/DOM classes/Unported or Partial DOM/SVGElement.m
	Source/DOM classes/Unported or Partial DOM/SVGGradientElement.m
	Source/DOM classes/Unported or Partial DOM/SVGSVGElement.m
	Source/DOM classes/Unported or Partial DOM/SVGTextElement.m
	Source/Parsers/SVGKParser.m
	Source/SVGKImage.m
	Source/SVGKit.h
	XCodeProjectData/SVGKit-iOS/SVGKit-iOS-Prefix.pch
Merge remote-tracking branch 'svgkitmain/1.1.0' into patterns
FIXED: various problems with the merge, including a memory crash
File paths referenced by NSStrings should be referenced with fileSystemRepresentation when passing them to C APIs.
Initial import of the OS X app.
Some more work on the OS X demo project.
Some more work.
Export the SVGKit class.
Even more work.
Apparently the initWithContentsOfURL somehow got removed from SVGKImage's header. re-adding.
Require the bundle parameter in imageNamed:fromBundle:
Only cache the image if we're requesting the image from the main bundle.
The OS X demo is now working.