Started work on paths spec
Added jquery.simulate.js for mouse dragging simulation
Draws path on canvas!!!!!!!
Fixed spacing
Renamed to path.js
Paths drawn in less than 100ms work correctly now

Was needed because the test case mouse drag simulator operated super
fast (like nanoseconds).
Initial path test complete and working (for now)
Merge pull request #89 from tranek/develop

Added front-end test "Draw a path"