[Toolkit.Graphics] Fix issue when using GraphicsDeviceManager.IsFullScreen = true and closing application was causing a crash. SwapChain must be revert to non fullscreen before disposing a device.
[Direct2D1] Fix issue #339. Matrix5x4 was not correctly handled for Effect properties
added blank Toolkit.Input project to solution
implemented mouse support for Desktop platform
implemented mouse support for WinRT
added sample for Desktop mouse input
implemented mouse input for WinRT
added xml documentation for SharpDX.Toolkit.Input assembly
Added nuspec file
fixed csproj and fixed WinRT xaml integration
[Toolkit.Input] Replace KeyState with ButtonState in MouseState.