deinitialize SMB before suspend
deinitialize NFS,AFP and SFTP before suspend
Fixes owerflow warning during compilation.
ActiveAE: limit sampling rate to 48khz on SPDIF
CUtil::GetHomePath fixes: for win32 expand wide string instead of UTF8
For all platforms: get executable path only when needed
[win32] Refactoring of ResolveExecutablePath()
Avoid to store big array in stack
[win32] Refactoring of GetSpecialFolder in WIN32Util.cpp
Avoid using big array in stack
Startup: Fix wrong method called when checking is running from DVD in Application.cpp
GetDriveType require trailing backslash.
Allow empty String values to be read in XML tags. E.g. <default></default> will read a value of "" instead of considering this an error.
[rbp/omxplayer] Fixes for trickplay

In #2955 we lied in GetTime when in trickplay modes to avoid jittery updates in elapsed time.
This was wrong when GetClock() didn't match the media time (e.g. when playback was started from a bookmark).

The jitter is caused by the DISPLAYTIME messages that don't really work on omxplayer.
Instead bypass the DISPLAYTIME messages and set the time explicity in OMXPlayer (using media time where appropriate).

Also in trickplay, do the seek/flush step more to fix an issue when going from normal to rewind after EOS

Also don't honour the "accurate" seek flag, as it results in corrupt frames being displayed
Check for non-empty tag values read after allowing GetString to return empty values
[fix] settings loading of default value for CSettingPath: parent class CSettingString already handles it
wake-on-access ; add settings-description
Merge pull request #3058 from t4-ravenbird/woa-setting-description

wake-on-access ; add settings-description
Merge pull request #1293 from Karlson2k/win32_fixes

Set of small refactoring and fixes
settings: split requirement conditions from <visible> conditions into new <requirement> tag
[win32] update VS project files
settings: implement new "visible" dependency for dynamically showing/hiding settings
remove check if running from DVD. this is XBOX legacy which isn't used anymore