Initial commit
Updated readme.
Added recommended .gitattributes file
Began a C# conversion of my Pokemon RBY save reader

Hm, that's funny...
Removed decoders from utilities

They were better off in a separate file anyway.
Added level converter static class

Medium-Slow experience will require a lookup table, so I'm not doing it
yet.
Modified character converters to produce strings
Added PartyPkmn class and wrote ctor.
Added a list of next steps to take.
Made Level a static class.
Added explanatory comment to Level#getMedSlowExp.
Added constants for maximum experience values.

These are listed in context at http://goo.gl/z8bsd and correspond to the values of the respective functions at level 100.
Added a Clamp method to class UInt32.

This is used with the Level methods to generate valid methods regardless of the read experience values.
Reformatted file to use K&R style.
Added Clamp calls to all level-to-experience methods.
Made PkmnCharacter static.
Used a more sensible return value and added todo to Level.
Added some boilerplate to make file reading more resilient.
Removed redundant class specification from Level.
Reformatted Level, PartyPkmn, PkmnCharacter, Program, and SaveFile to K&R.