Increased cap on number of runs from extracted patterns from 100 to 1000.
Using global hash in a RichCluster in PatternExractor.
Using reply1 hash in RichCluster.
Fixed some bugs in the way PatternPlayer was recording playouts. Took out reply1Table in RichCluster.
Got rid of reply1Hash in RichCluster. Also made PatternPlayer's bestStoredMove not use UCB.
Some optimizations to PatternPlayer.
More small optimizations to Cluster, RichCluster, PatternPlayer.