Update Japanese On Screen Keyboard
Update PSPOskDialog.cpp

Remove unusable comment.
Update PSPOskDialog.cpp

Input character align to center
Add a function to pretty-print vertex type.

For easier debugging.
Add NOP to GE disasm.
Avoid framebuffer lookups for repeated prims.

There are usually many prims per framebuffer.  This cuts time spent in
SetRenderFramebuffer() from 1% to 0.13% (although a bit more time in
ExecuteOp, not much.)
Avoid calling time_update in GE w/o debug stats.

Just wastes time, especially if the game hammers sceGeListUpdateStallAddr,
which many games do.
Update NativeApp.cpp

Add jailbreak detection(Non-jailbreak iDevice doesn't support JIT Compiler)
Update MenuScreens.cpp

Add jailbreak detection(Non-jailbreak iDevice doesn't support JIT Compiler)
Update Config.cpp

Add jailbreak detection(Non-jailbreak iDevice doesn't support JIT Compiler)
Update Config.cpp

Add jailbreak detection(Non-jailbreak iDevice doesn't support JIT Compiler)
Update ViewController.mm

Update a jailbreak detection.
Update NativeApp.cpp

Remove a previous jailbreak detection routine.
Update MenuScreens.cpp

Update a Not-jailbroken message.
Update MenuScreens.cpp
Update MenuScreens.cpp
Update zh_TW.ini

Update jailed JIT message to zh_TW
Update zh_CN.ini

The formal translation of Shift would be 上档, but I highly doubt if people are familiar with that nowadays.
Merge pull request #1475 from medicalwei/patch-1

Update jailed JIT message to zh_TW
Merge pull request #1477 from aquanull/patch-2

Update zh_CN.ini