Added length (default same as width)
Added SetCorners does same initial position calc getCorners does/did
Added length (default same as width)
Added SetCorners does same initial position calc getCorners does/did
Corners set by width/length/currDir
Maybe workable player movement that is dependent on currDir and len/wid dimensions
Merge pull request #30 from theUPquark/master

Bot3 oblong movement/checks