v0.03

COMPLETED:
Resolved ACRE Connection check Bug
-acreInit.sqf now properly checks role then calls acreCheck.sqf
Finalized ACRE Checks based on role
-Command Roles (Cmdr/DC, SL, FTL) Armor (MechInf, Tanks), Pilot (TH, MH,
AH)
Finalized Playable units (112 Total)
-Commander + Medic
-Deputy Commander + Medic
-Alpha Squad (SL+Med, 3 FT of 4)
-Bravo Squad (SL+Med, 3 FT of 4)
-Charlie Squad (SL+Med, 3 FT of 4)
-Delta Squad (SL+Med, 3 FT of 4)
-Recon Units (4 Grps of 2)
-MechInf (4 Grps of 3)
-Armor (4 Grps of 3)
-Trans Chopper (4 Grps of 2)
-Med Chopper (2 Grps of 2)
-Atk Chopper (4 Grps of 2)
Finalized Vehicle Types and placement
-4 M1151 HMMWV (M2)
-4 M1025 HMMWV (Mk19)
-6 MTVR Transport Trucks
-4 M2A2 Bradley IFVs
-4 M1A2 TUSK MBTs
-3 M997 HMMWV (MEDEVAC)
-3 M113A3 (MEDEVAC)
-2 M1133 Stryker MEV
-1 LAV25-A2 MHQ
-3 MH-60K (160th SOAR) Blackhawk (Requires @ad_helos)
-3 MH-6J Little Bird
-2 CH-47F Chinook
-2 UH-60M (MEDEVAC) Blackhawk
-4 AH-64D Apach Longbow
-4 AH-6J Little Bird
-2 MTVR Fuel Truck (ACE)
-2 MTVR Ammo Truck (ACE)
-2 MTVR Repair Truck (ACE)
Implemented Player Status option in Self Interaction Menu
-Select a group and it shows what players are in what slots for that
group
Implemented Admin Kick/Ban commands in Self Interaction Menu
-Admin status set via scripting, based on UID, independent of being
logged in as admin.
Finalized Radio settings based on Role
-I'll put this info somewhere else
Finalized Unit Type Transitions from default US to 75th Ranger (Only for
Inf units) (Requires @US_Rangers & @US_Rangers_ACE)

IN PROGRESS:
Initial Loadout based on Role
Began work on restricting vehicle use based on role

TO DO:
Much less, but still to much to list.