- Created ImageObject
- Modified existing game objects to inherit from ImageObject
- Moved static folder to client
- Preload main.html in server and return it as server root
- Added package.json
- Improved server structure
- Added login and registration controllers
- Added Redis support.
- Added custom logger
- Added support for loading and saving game objects in DB
- Created GameObject base class
- Login and Register controllers are now working properly
- login and register controllers now support params in query string or post body
- Added login page
- Added registration page
- Added basic matchmaking support to server
- Client joins a match before loading game
- Synchronizing match between players TBD