Hey, I have done some changes to a code:
I change attack order to favor attacker a bit less (swapped 2nd stage
with 1st - you can check on diagram i sent earlier), basically units
fight with units of same type, then type they kill, then type they are
killed by.
Also actions are now boolean functions that return false if move is
impossible and true if move was successful.
Merge branch 'master' of ssh://git@github.com/licci/IA.game.git
Tried to help with transparent edges. I failed, at least I did not break
anything :).