Split Plane queue into a Plane queue and a Helicopter queue to stop planes appearing on helipads etc
Fix turret facings for GTWR etc. Fixes #3610.
Include Armament and Barrel in INotifyAttack.
Add per-armament muzzle flashes. Fixes #3609.
Merge pull request #3625 from pchote/gtwr-fix

Fix muzzle offsets for actors without a rendered turret.
Merge pull request #3627 from pchote/muzzleflash

Improved Muzzleflash support
Merge pull request #3622 from ScottNZ/q

Split Plane queue into a Plane queue and a Helicopter queue to stop plan...
Move superweapon timers to the top so they don't interfere with the performance graph.

Fixes #3626.
Add bounds checking to DomainIndex. Fixes #3599.
Merge pull request #3628 from pchote/domain-crash

Fix out-of-bounds crash in DomainIndex.
Merge pull request #3629 from pchote/superweapons

Fix superweapon timer / perf text conflict.
Allow map-placed frozen actors to start revealed.
Freeze civilian and map structures under fog. Fixes #3614.
Hide walls under fog.
Allow mods to set default lobby options.
Reset default state when a dedicated server clears.
Add lobby options for Shroud and Fog.
Tweak starting unit defaults.
Add RA starting units setup
Add trait interfaces for added/removed from world.