add a stubbed AudioInjectionManager
more stubbing of AudioInjectionManager
Merge branch 'master' of https://github.com/worklist/hifi into injected-audio
add AudioInjector class to pull samples from URL and inject
fix for build busters with changed AbstractAudioInterface
Merge branch 'master' of https://github.com/worklist/hifi into injected-audio
complete inital test of AudioInjector API
implement threaded send for AudioInjector
Merge branch 'master' of https://github.com/worklist/hifi into injected-audio
complete the test injector stub
remove the test injector code from Application
add a volume setter to the AudioInjector
default to max volume, add a bool flag for loopback
move _shouldLoopbackForNode to PositionalAudioRingBuffer for access in injector
loopback injected sound effects to the node by default
reinstate delete for starved but started audio ring buffers
Merge pull request #1414 from birarda/injected-audio

C++ API for Audio Injection of samples from URL
hook throw and catch sounds to Hand class ball tests
Merge pull request #1415 from birarda/injected-audio

hook throw and catch sounds to Hand ball tests