Test from Message up to Ability what tests pass, drew a snow tile if they pass.
Add event layers to the bridge at the beginning as a test case.
More creative move routes for the characters on the map and they say more useful stuff.
Add teleport events to the caves.
Stair event on touch now. Add clean up Common Event to reset some settings on returning to test case room.
Add stairs to debug chipset
Add stairs to pan screen
Only Alex in party at beginning. Common event for clean up code.
Fix grammar and some hero unit tests.
Change reduce by 10 exp to 100 to make testing level down easier.
Text changes about wait event
Add Full Recovery Char to Exp and Level to allow testing of HP and MP decreasing on level down.
Set Carol Max Level to 45 to test max level logic.
Passed all Experience and Level unit tests
Mark maps were all unit tests are passed.
Pass parameters completly
More tests checked: Hero Name Title - System Sounds and Item Shop
Hero name input and Weather effects tested
Add Alex when leaving Change Hero/Face to prevent invisible after teleport.
Change Transparent to Invisible
Branching, Wait, Flash and Transparency tested.
Allow toggling rain off on Screen Tone map
Set Timer passed, Change Hero/chara completly passed