trying to get setMultiDisplayFullscreen() working better on OSX
cleaned up a bit
tabs vs spaces, comments
clearer syntax
get rid of unused vars
Revert "really fix confusing ofRectangle ostream output"

This reverts commit 3fd61aacd4cee4f7eb65e08b1fab23973537b3db.
Revert "fix confusing ofRectangle ostream output"

This reverts commit 507b65e1a5b63515829f2cf08da4224a4ed937d9.
ofGstVideoGraber: ifdex listdevices for gst 1.0 only some used functions
don't exist in 0.10
ofFbo: fix vector allocation using reserve instead of resize. Cloese #2261
ofFbo, ofLight: fix gpu memory leak on = operator
fixes an isssue with a leftover color_coord shader attribute in defaultvertexshader

these were changed to "color,"  which was overlooked in one shader.

Signed-off-by: tgfrerer <tim@poniesandlight.co.uk>
Merge pull request #2262 from tgfrerer/fix-color_coord-leftover

fixes an isssue with a leftover color_coord shader attribute
fix possible state change after ofDrawRotationAxes()

ofDrawRotationAxes would set glDisable(GL_DEPTH_TEST) upon returning, which differs from how comparable methods behave. These use ofPushStyle and ofPopStyle to restore state.

This should bring ofDrawRotationAxes in line.

Signed-off-by: tgfrerer <tim@poniesandlight.co.uk>
Merge pull request #2264 from tgfrerer/fix-drawRotationAxes-state-change

fix possible state change after ofDrawRotationAxes()
ofFbo, ofLight: fix previous commit
Merge branch 'develop' of github.com:openframeworks/openFrameworks into develop
Merge pull request #2260 from armadillu/develop

setMultiDisplayFullscreen(true) working better on OSX (2)
ofxAssimpModelLoader: hack to fix crash on exit
fixes triangle winding direction for ofIcoSphere

triangles were wound the other way around, which resulted in backfaces to be rendered instead of front faces when glEnable(GL_CULL_FACE), glCullFace(GL_BACK) was applied.

This reverses the triangle winding mode and fixes it.

Signed-off-by: tgfrerer <tim@poniesandlight.co.uk>
ofxAssimpModelLoaedr: add a fixme comment to hack to release scenes