[0.4.42.31]

AiDroidPlugin:
  - Added Fbx import/export (also DAE, DXF, 3DS, OBJ)
  - Added bone matrix calculation for Rest Pose
  - Fixed taking wrong materials when replacing meshes
  - Fixed crash when displaying meshes with missing bones or textures
  - Fixed workspace functions for Frames : Move, Remove, Add, Replace, Merge
  - Fixed common Fbx exports putting meshes into wrong frames (common means ODF and REM)
  - Fixed Mqo exports with local coordinates

SB3Utility:
  - XX: fixed removal of bones - removing any other bone than the last shifted the weights
    and corrupted the mesh if the last bone had weights for that bone
  - Added check to prevent several bones targetting the same frame
  - Fixed Fbx importer producing wrong names for textures located in other directories, like "file 18"