Created a tilesheet.
Created a player entity.
Created demo level.
Trimmed whitespace.
Bind controls.
Load the demo level.
Converted tabs to spaces; Removed comments.
Player sets intended movement based on input.
Added method for setting velocity.
Created canWalkonTile method.
Renamed variable.
Player moves when keys are pressed.
Created justReachedDestination and isMoving methods; Removed comment; Added stub logic for movement.
Spelling typo.
Created snapToTile method.
Implicitly defined destination x and y values as tile instead of pixels.
Renamed method.
Renamed method back to what it was.
Created startMoving and stopMoving methods.
Modified setVelocityByCoord to take a tile instead.