addded possibility of splitting up buffers if too large
split buffer in two for slow GVF finish kernel
reduced memory footprint of 3D HP with buffers
removed use of morton codes on buffers for 3D HP
commented out some code giving wierd results
commented out some code giving wierd results
removed some couts
seperated some logic into a seperate function
fixed bug in dd kernel, writing to wrong location
Merge branch 'less-memory' into unstable