0.1.0 - Let there be Levels!

The code meets satisfactory criteria for the following:

Let there be Levels
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Seamless loading from level to level. No transitions.

MAJOR Goals:
x Append a level to another level from two level files.
x Gradually load and de-load levels during exploration.
x Append levels based on a world file's data.
x A mini world map may determine which 'block' the player is in