Tried to add code to completely kill a game when returning to main menu, so that a new one can be started, but doesn't really work, I just get some weird cast error between effect and basiceffect when starting a second new game...
Merge branch 'menu' of https://github.com/MintL/datx02-rally into menu
Enabled border on overlaymenus. Had to redo borders since they no longer lined up with the background. For some reason, does not work with the optionsmenu, but everywhere else.
Added simple text input item for menus
Fixed so that options menu also has borders. Problem was due to renderbounds being oddly small.
Simple connect menu.
Added support for disabled menu items.
Simple working network connection menu
Added a caret to text input menu items, so that it is more obvious that they take text input.
Now has working multiplayer menu. No network lobby yet though.
Added simple menu title text in menu headers.
Added option for changing resolutions, and made it possible to actually save the options.
Merge branch 'menu' into content

Conflicts:
	datx02-rally/datx02-rally/Menus/GamePlayView.cs
	datx02-rally/datx02-rally/Menus/PauseMenu.cs
	datx02-rally/datx02-rallyContent/datx02-rallyContent.contentproj
Merged menu into content, hope I didn't screw anything up. Exiting to menu after finishing race should now work, but there are still details to iron out, cuz its not possible to start another game after that.