Merge pull request #366 from svoboa/master

fix for a slot0 bug in laserTrapDelayedExplode
Fix logic error in last commit
Some work on msvc64 compat. Not complete
Removed stricmp etc, always use Q_ versions for consistency across platforms
Adding unistd.h back to Mac
Fix unsigned warning
Allow adjusting the forced client update rate, and default to 4hz
Hopefully fixed Linux build. Hopefully didn't break Mac build
Fixed ARCH_STRING typo from somewhere
Removed unnecessary not used scoreboard code which was from Team Arena in cg_consolecmds.c and cg_draw.c
Removed some unnecessary inlines causing issues on Linux/gcc
CG_S_AddLoopingSound doesn't increment i in the while loop, ever.
So this could have been a bigger source for the sound problems.
Ent also had issues in jamme where it was actually being infinitely looped.
CG_S_AddLoopingSound doesn't increment i in the while loop, ever.
So this could have been a bigger source for the sound problems.
Ent also had issues in jamme where it was actually being infinitely looped.
Merge branch 'master' of https://github.com/iojamp/OpenJK
Make dynamic glow cvars not cheat protected in SP.
Make dynamic glow cvars not cheat protected in dedicated renderer (though not really needed, but for consistency)
Display default status when printing cvar from cvar<enter> or print <cvar>.
Fixed r_primitives so that it only is 0...3 range in normal use.
Updated r_fullscreen to be correct in rd-dedicated.
Add file completion to exec/execq.
Add cvarname completion to vstr.
Show default status in cvar<enter> and print cvar<enter> for SP.
Fixed bad Cvar getting with UI Cvar Create (SP).
Cleaned up SP's old usage of range checking in renderer.
Limit primitives to 0...3 in normal play. (SP)
Remove ROM from ui_r_glcustom in SP ui, as ROM and ARCHIVE are mutually exclusive.
Fix JK2 cvar sp_language being registered in renderer when not compiled with JK2 support at all.
Removed some cruft from tr_public.h (SP)
Add con_autoclear cvar, defaults to 1.
Disable this if you want the console input content to remain after the console closes.
(SP) Add con_autoclear cvar, defaults to 1.
Disable this if you want the console input content to remain after the console closes.