Synched with other players
Merge branch 'master' into other-players

Conflicts:
	gamemodel.properties
Merge branch 'master' into other-players
Small refactoring to coordinator
Renamed variable to be more clear
Added some new behaviors to test with
Removed commented-out code from explore behavior
Merge branch 'master' into other-players
Competition behaviors
Merge branch 'master' into other-players
Improved performance against top players by being greedy with food
Various refinements for competitive player behavior
Renamed players
Chaned name of player
Merged other-players branch into master