Added test for table.reverse(), fied a bug in GameObject.AddComponent() when adding custom components
Prevented Lang.Load() to complete when no language function is set
Removed the third argument in string.split() calls, now that is does not makes the chunks to be trimmed any more
Added error msg in GUI.Hud.ToHudPosition() when there is no hud camera in the scene, fixed same error in Hud.New(), changed default hud camera name to "HUD Camera" and fixed default hud local position
GUI.Hud scripted behavior now use only one property for position and localPosition (instead of two for each)
Made MouseInput and Trigger to trimm the tags + fixed a call to AddScriptedBehavior() that doesn't exist
Added more info about the data argument in the error message when GameObject.SendMessage() fails
Added enum arguments to be of type number, which is the case in the webplayer
Fixed typo in component type in GUI.TextArea.New() + fixed some object-oriented uses of string.trim()