Merge pull request #2620 from Asanadas/master

Master into BEF
Nuke operatives now spawn in the outpost next to the syndicate shuttle. Outpost window widened a bit. Syndicate shuttle shutters are open at round start.

Glass door to the lobby added to the medbay reception desk.
added two-way smart cycling airlocks

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #2628 from caelaislinn/bleeding-edge-freeze

Added two-way smart cycling airlocks
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Nuke outpost altered to have a functional meeting room. Nuke operatives spawn in outpost barracks.

Out-of-place tiles in research outpost replaced.
Space piano added to the bar.
Merge pull request #2634 from RavingManiac/bleeding-edge-freeze

Various map tweaks
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Map Changes:

- Replaced the boxing ring with a swimming pool. The holodeck already has a boxing ring setting, the other one is redundant.
- Apparently having two airlocks in the same time makes ZAS not work so well. I've edited as many double airlocks as I could find, but there's probably more.
- The Psych office is less ugly now. I can't really do anything about there being a see through door though. - No privacy for you!
- Violin has been moved to theatre storage.
Merge pull request #2645 from fauxki/bleeding-edge-freeze

Bleeding edge freeze - Map Edits
Sprites for narrow carpets altered to be less eye-meltingly baroque.
Merge pull request #2647 from RavingManiac/bleeding-edge-freeze

Sprites for narrow carpets altered to be less eye-meltingly baroque.