Improved repair circle (Item is no longer re-made on repair)
 -Added effects to repaired items since they no longer jump around
 -Items no longer lose attached data on repair
Conversion circle now accepts any item with a defined value in the config file (Not just blocks anymore)
Changed how cap is calculated with Philosophers stone as far as hunger
Improved consistency for entity detection
 -Currently has a half-baked method replacement, not ready to actually be used at all