Refactored the LevelStage state system, and loaded the outro dialog from JSON.  A full level cycle is complete!
Changed the JSON to reflect a simpler start level, and added new attributes to the JSON:  a retry dialogue for when you retry the level, and a fail dialogue for when you fail it.
Added a small note about the battery for level 1.
Moved the Game Design Attributes to the top of the Robot file, and changed some values, to change the mechanics.
Removing the auxiliary level functions.
Added a new JSON attribute to distinguish between narrative and non-narrative levels.
A simple narrative stage has been developed!  Fixed JSON error in the level0.json, and added a NarrativeStage object, which is just like the LevelStage, except that it only allows interaction with a dialogue.