Attempt to fix block tiles having incorrect values.
Print to console when loading a new block.
Print to console when block is loaded and flag.
Define blocks_loading property.
Do not pass unnecessary arguments to add_blocks function.
Prevent tileset callback from being called way too many times.
Add binToHex function.
Fix block tile ID not using all of the correct bits.
Remove unused properties.
Do not keep 'loaded' property, because it is already known via callbacks.
Block expects two tilesheets as aguments.
Tileset expects and receives map as argument.
Prefer locally available variable.