Added failing test (NRefactory bug)
Added support for variance to the type system.
Fixed undefined object error.
Fixed error causing \f to appear as \b in generated script
Use JS prototype inheritance instead of the homegrown (not by me) __baseType hack
Removed unnecessary method Comparer.Create from runtime (.net method now implemented as inline code)
Removed unnecessary eval and added class Debugger (with only method Debugger.Break())
Removed the unnecessary $$members variable when defining types
Merge branch 'develop' into Variance
Removed (actually: obsoleted as errors) the Script# reflection methods. Some of the functionality can now be found in the Script class, but some was just removed.
Integer division by zero will now throw DivideByZeroException.
Added nested variance tests.
Merge remote-tracking branch 'upstream/develop' into VarianceTests
Updated NRefactory
Removed submodule cecil
Remove the minor version from assembly versions (in order to get less problems with wrong versions being referenced)