Merge pull request #14 from zcdziura/master

Created the file structure of the game
Added initial logic for message queue framework
Merged in Stephen's code
Merge pull request #31 from lkrenitsky/develop

Basic level choice, fixed image display
Merge branch 'develop' of git://github.com/OctopodGames/Rodents-Revenge into develop

Conflicts:
	js/board.js
	js/cat.js
	js/game.js
	js/mouse.js
	js/rock.js
	js/sinkhole.js
	js/trap.js
	js/yarn.js
Fixed bug where background images weren't being displayed
Resized all images to fit within the squares
The mouse now moves

Yaay!!
Merge pull request #33 from zcdziura/develop

Fixed issue where background images weren't being displayed, plus fixed the mouse's movement which I broke.
Fixed title tag in index file
Implemented event queue/message passing system

This system gives us the ability for game objects to communicate
with the game entity and have the game execute things (such as
movement), instead of calling the objects directly from the global
scope.
Updated cat.js - still broken

Changed some of the wording in cat.js that had fallen behind the rest of
the program. It still doesn't work.
Revert "Updated cat.js - still broken"

This reverts commit 4da6df841fa1c95c4384040ec94fe2ecbf407346.
Merge pull request #5 from OctopodGames/develop

Catch up to Zach
Mouse now dies and respawns in random location

The random location will always be a free space, though its proximity
to cats is completely random. Just don't die!
Merge pull request #35 from zcdziura/develop

Created event handling system
Merge pull request #6 from OctopodGames/develop

Events System Go!
Merge branch 'develop' of github.com:OctopodGames/Rodents-Revenge
The kittys dance!
Merge pull request #37 from zcdziura/develop

The kittys dance!