Moved givensChart destroy() code inside of continuous function in weatherResults
Moved givensChart destroy() code inside weatherGraphics continuous func
Deleted displaySun() and displayRain() from discrete weather opacity function. Added else statement to checkIndifferencePoint and substituted var indifference for game.discrete.indifferencePoint in if statement
Changed or edited alert error messages for indifferentTurn and indifferencePoint
Added function inside weatherGraphics discrete called findPayout, to hold return statements without aborting function. This was because updateDiscrete and updateGame were not functioning. Now they run
Added call for findPayout, now socre updates each turn, resultsdialogs appear
Removed <h5> html method from #turns_counter, now turns don't disappear (turn white) after first turn
Changed span population code for results dialogs to return string Wet or Dry, as well as changed the language in index.html so that result dialog is entirely made of spans filled by text.
Updated IDs of dry A/B graphics in findPayout
Added 'points' to span fill code for #new_score, so that points would be in bold.