Fixed a reading bug in AudioClips for 3.1
Bundled scene files are now accepted as well
Added equals() and hashCode() for FieldTree and FieldNode
Skipping dummy assets from Unity3D Obfuscator
Disabled problematic field hashing
Added new struct database code
Fixed struct and learn command using data from the database
Fixed inversed boolean
Fixed incorrect field names for objects
Simplified code
Fixed wrong condition
Moved settings variables to external class
Made settings field final
Formatting
Added support for UInt64
Printing version via log
Renamed some classes
Fixed wrong class filter condition
Extended deserialization support
Compacted code and reduced align() calls for readByteArray()