Don't use mAvatarNameCacheConnection, because it does indeed lead to partially populated namelists as predicted
Attempt to satisfy Issue 82: Idle status in nametags doesn't always update properly
Feature Request: Make new ARC threshold change based on debug setting

Adds LiruNewARCLimit debug setting
Feature Request: Add an option to keep last name Resident.

Should work to solve Issue 517: Legacy log handling of "Resident" name
Satisfy Issue 852: Implement way to stop\start single non-fullperm script in modiable objects
Bug fix: Update name of worn wearable when changing the name in the Properties floater of an inventory item.
Attempt to solve Issue 935: Script Chat Show The Owner?
Actually use LLWearable::mDescription.

Set LLWearable::mDescription and keep it up to date.
This allows to export (and import) the description of wearables.
Actually use mask in LLInventoryView::changed
Wearable export improvements.

Add grid nick to default filename.
Add grid nick and date to exported XML.
Add inventory path, name and description of item to exported XML.
Merge remote-tracking branch 'singu/master'
Fix link problem: link with libboost_date_time-mt
Update rlva (mainly in llviewermessage.cpp)
Tiny changes to have llviewermessage.cpp line up better with upstream
Feature Request: Ability to automatically accept all inventory offers

Replaces the exposed setting in popups preferences
However, for users wanting the old behavior of just landmarks, notecards, and textures being automatically accepted, the original setting(AutoAcceptNewInventory) stays as is, it can be turned on and off in debug
Allow autoaccept to work when in busy mode by handling it first
Don't open inventory offers if busy, busy means busy.
Fix up some logic with always allow fly

The fly button on the toolbar would enable itself despite RLVa restrictions
 - This was because always fly was checked after gAgent.canFly(), despite the fact that gAgent.canFly() itself checks always fly setting at the correct time.

When teleporting to a region that blocks flying, the agent would start flying due to a strange check inherited from upstream.. My opinion is, they want gods to fly, but that's kinda strange too, so I've changed it to set flying false in this case.
Bug fix for last commit
Attempt to fix Issue 929: [Regression] Automatic Bridge Detach does not work