Update of  Direction of Force Around a VDG (Negatively Charged) interactive

- updated title, subtitle, and about
- tweaked aspect ratio
- moved updateVectors into its own function to call it on load (this made it possible
to have the VDG force vector show upon initial selection)
Update of  Direction of Force Around a VDG (Positively Charged) interactive

- updated title, subtitle, and about
- tweaked aspect ratio
- moved updateVectors into its own function to call it on load (this made it possible
to have the VDG force vector show upon initial selection)
Updated Distance and Force Magnitude interactive

- updated title, subtitle, and about
- modified vectors for optimal visualization in this interactive
Updated Charge Intensity and Electric Force interactive

- updated title, subtitle, and about
- modified vectors for optimal visualization in this interactive
Updated Direction of Force on Charged Objects interactive

- updated title, subtitle, and about
- modified vectors for optimal visualization in this interactive
- moved code to update vectors out so it could be called onLoad to make hidden vector visible on first request
- fixed direction of force vectors
Updated Direction and Strength of Force in Electric Fields interactive

- updated title, subtitle, and about
Updated Maze Game interactive to adjust position of timer
Update Mixing Liquids interactive

- update about
- add help tips
Update Syringe interactive

- update subtitle and about
-
Update Target Game (free play) interactive

- update about
- tweak aspect ratio
- make it possible to delete charged objects
- add help tips
update Target Game (charge magnitude)

- tweak aspect ratio
- remove dragging code that caused atoms to jump if the user dragged in the model
- remove reset button
update Target Game (distance)

- tweak aspect ratio
- adjust drag framing of atoms to match sliders
- remove reset button