Bactria map updated.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14402 3db68df2-c116-0410-a063-a993310a9797
Fix 'Carrier Pidgons' technology by checking that rawClasses is not NULL before operating on it.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14403 3db68df2-c116-0410-a063-a993310a9797
WIP: Making the forests in random maps bigger as per people's request.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14404 3db68df2-c116-0410-a063-a993310a9797
fix tests (fixes #2326)
+ small code cleanup
+ move guiInterface call to GetEntityState
refs #2154

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14405 3db68df2-c116-0410-a063-a993310a9797
make the elphant stables count as town phase structure. Mentionned by Zeta1127 on the forums

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14406 3db68df2-c116-0410-a063-a993310a9797
Change shark model, skeleton, and change its animations. Add a shark entity that will roam the map and can be attacked, but will not attack and yields no food. Change Polynesia demo map to have a shark.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14407 3db68df2-c116-0410-a063-a993310a9797
define the limit changing elements together with the limits, so they can be queried by the GUI and the AI. Fixes #2187

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14408 3db68df2-c116-0410-a063-a993310a9797
add outpost skirmish entity, and apply it to the Gambia River skirmish map

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14409 3db68df2-c116-0410-a063-a993310a9797
Fixed elephant stables class element. 

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14410 3db68df2-c116-0410-a063-a993310a9797
Seleucids now have what used to be the Ptolemies' Military Settlement system (now called a Military Colony; needs a new model).

Fixed a few other templates.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14411 3db68df2-c116-0410-a063-a993310a9797
Trimmed the descriptions for most of the random maps, per Josh's request.



git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14412 3db68df2-c116-0410-a063-a993310a9797
Name stuff.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14413 3db68df2-c116-0410-a063-a993310a9797
Make uninitilized players not show in the lobby leaderboard.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14414 3db68df2-c116-0410-a063-a993310a9797
Revert accidentily committed changes.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14415 3db68df2-c116-0410-a063-a993310a9797
Fixed bell icons.

Seleucid Military Reforms.

Fixed inheritance for Ptol healers.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14416 3db68df2-c116-0410-a063-a993310a9797
change the way to manage trade, closes #2311

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14417 3db68df2-c116-0410-a063-a993310a9797
add wonder victory condition. Refs #1649

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14418 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14419 3db68df2-c116-0410-a063-a993310a9797
Updated a bunch of civ jsons.

Fixed a few other things.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14420 3db68df2-c116-0410-a063-a993310a9797
Added wonder placeholders for civs without wonder.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14421 3db68df2-c116-0410-a063-a993310a9797