Bots aren't admin: change the 'vote call denied' message for them.
The help menu displays after the first connection.

[Ported without help text changes.]
Server cvar to control whether help text is shown on first connection.

The cvar is g_showHelpOnConnection.
Set to 0 to avoid showing help text.
Set to 1 to always show it.
Set to 2 to show only to unregistered players.
Some help text changes to reflect the current state.
Add travis to resources branch so it stops failing.
Merge remote-tracking branch 'upstream/master' with configfile changes into bots2

Conflicts:
	CMakeLists.txt
	src/gamelogic/game/bg_public.h
Merge branch 'master' into bots2
Merge branch 'master' into resources; port drill & leech config

Conflicts:
	src/gamelogic/game/bg_misc.c
	src/gamelogic/game/unvanquished.h

New files:
	main/configs/buildables/{drill,leech}.{attr,model}.cfg
Revert "Revert "Add VisTest functions to check if a 3D-point is visible in the current view""

This reverts commit ce8f45ba09dfd603c461f2d00341d1c1c2add941.
Merge branch 'resources' into bots+resources

Conflicts:
	CMakeLists.txt
	src/gamelogic/game/bg_public.h
	src/gamelogic/game/g_session.c
Merge branch 'bots2' into bots+resources

Conflicts:
	src/gamelogic/game/g_cmds.c
Merge branch 'master' into bots+resources
Merge branch 'master' into bots2
Merge remote-tracking branch 'upstream/master' into bots
Merge branch 'master' (after the entities branch merge) into bots

Conflicts:
	src/gamelogic/game/g_local.h
	src/gamelogic/game/g_utils.c
Merge branch 'master' into resources. Minor tidying of stage up/down.

Conflicts:
	src/gamelogic/game/g_buildable.c
	src/gamelogic/game/g_main.c
Merge branch 'bots' into bots+resources, with fixups

Conflicts:
	src/gamelogic/game/g_buildable.c
	src/gamelogic/game/g_main.c
Merge branch 'resources' into bots+resources

Conflicts:
	src/gamelogic/game/g_main.c
A daemonmap const string fixup.
Kill some ‘unhandled enum value’ warnings.