[12686] Fixed max player money definition
[12687] Fixed extractor build on gcc
[12688] Missing changes for last commit
[12690] Extractor cmake file cleanup
merged https://github.com/cmangos/mangos-cata/commit/ed3d3ccde9c02257a2c52fad80d3278e66d2c4d0
[12691] Fix a bug with vmap extraction

This bug appears to have no real impact in wotlk original author @Schmoozerd
[19692] Implement target limitation for spell 72254 (original author is @dufernst)
[12693] Improvements for NPC summoning code

* Inherit faction for guardians and similar - this will prevent a bunch of pet faction related error messages
* Inherit level from responsible caster and not only caster
* Improve default position selection for summon spells for GO-casts \n
(original author @Schmoozerd)
[12694]  Fix a stupid mistake from me introduced in [12472] \n
(original author @Schmoozerd)
[12695] Improve WaypointMMGen

* Add correct Reset position (Npc will evade now to the last reached waypoint, and not to the next waypoint)
* Add proper return value for the CONDITION_LAST_WAYPOINT

* Let WaypointMMGen behave better after evading (keep PAUSED state, keep waittimer (original author @Schmoozerd)
[12696] Fix guid sent in SMSG_PLAYERBOUND, it should be caster's gui…

…d, not player's (original author @Shauren)
[12697] Improve alcohol handling

Fixes client crash when using Barbershop Chair while drunk

Also allow .mod drunk to modify the drunk state of the targeted player (original author @Shauren)
[12698] Add visual vomiting to Spell::EffectInebriate

Vomit chance is guessed

Patch 3.2.0 (04-Aug-2009): A 'Drunken Vomit' feature was implemented. This causes the character to 'vomit' upon drinking too much alcohol. (original author @zwerg)
[12699] Change Debug Output to EventAIError output if no target is f…

…ound (original author @Schmoozerd)
[12700] Stop movement of dead npcs (original author @Schmoozerd)
[12701] Keep CombatMovement, Running and Waypoint-Paused states afte…

…r evade
[12702] Add additional miscValue to AIEvent throwing (original author @Schmoozerd), also fixed compile
[12703]  Fix spell 61254

* Also rearrange code for Aura::HandleAuraModIncreaseHealth
* Fix some behaviour with SetHealth/SetPower if set to max health/power (original author @Schmoozerd)
[12704] Fix (at least) two false positive startup errors

* Fix startup-error related to quest 10162
* Fix startup-error for spell 53821 (original author @Schmoozerd)
[12705] Fix SMSG_BINDPOINTUPDATE and SMSG_PLAYERBOUND sent data

also improve DebugLog output (original author @Schmoozerd)