Changes in mytown 1.5.2

Maps instead of sets to hold data (much faster lookup by key, no speed difference when you have to check all objects anyway).
Would be best to make more use of sql for checking all objects - perhaps a new table to hold chunks, I'm pretty sure asking a database if there are any chunks in a radius of another is much faster than checking that manually in java.


Option for adjacent chunk claiming. If you have no chunks in a dimension, you can claim anywhere, otherwise the claim needs to touch (no corners) an existing claim - existing, so if an admin claims a remote chunk, you can have a sort of outpost. Needs to be enabled in config, there exists a bypass permission.