create stubs for play_card and discard_card actions
an initial implementation of play_card
display top card on each pile
show top card of discards pile
create mechanics for giving hints
setup some structures for tracking hints
establish turn cycle
display hints
hints: show rank/suit when known
implement discardCard action
backend- use ArrayList<> instead of primitive array for cards in hand
implement HanabiException to catch certain rules violations
setup infrastructure for async message passing
attempting to get events hooked up
add a cool 'network error' indicator that automatically appears
events: move timeout processing to server