Clean rebase from master

add castle hawkthorne entrace level, reorganize village forest and
forestcave levels

Conflicts:
	src/images/tilesets/village-forest.png
	src/maps/village-forest.tmx
	src/overworld.lua
Makes real floorspace at castle entrance
Adds parking lot with SpaceShip
Makes it possible to exit the level from both sides of the parking lot
Makes parking lot bigger, with better background and more signs
Castle hawkthorne entrance, castle hawkthorne, castle hawkthorne throne
levels added; modifications to winter wonderland and frozencave regarding
parallax; added secret, WIP doorway in forestcave
polygon fixes
Adds path on left side of the Parking Lot so it's more logical where to exit.
Fixes weird platform fudging
Merge branch 'master' into didory_castle_entrance

Conflicts:
	src/maps/forest-2.tmx
	src/maps/village-forest.tmx
	src/overworld.lua
Merge pull request #3 from jhoff/didory_castle_entrance

Didory castle entrance
Fix lava spewers
Remove wrong tile
Small tweaks to platforms in valley
Fixes doors in parking lot
Merge pull request #854 from jhoff/parkinglot

Parkinglot
Fixes some doors so you can get back to seabluff
Merge pull request #853 from kyleconroy/castleh

Add Castle Hawkthorne
Merge pull request #852 from jhoff/polygon_fixes

Fixes weird platform fudging
Merged floor and wall layers for efficiency on VF