Added dependencies, dir structure, and boilerplate for a WebGl particle effect
Added jquery-ui dependencies. Began work on toolbars.
Toolbars are functional.
Added custom scrollbar to toolbars.
Opts are stored in browser localStorage on unload and passed to the engine on load.
Textures can be switched on the fly from main menu. Fixed toolbar bugs.
Added some comments.
Toolbar mousedown now returns false to prevent mouse-controlled world transforms while interacting with toolbar. gui-default.json max z-offset changed to 0 to keep effect in front of camera.
Deleted trash files.
Began to implement client-side loading and saving of effect data in json format. Canvas is now created programatically.
Emitter setting limits can be set through the gui. Increased font size across the board.
Engine now handles window resize.
Split the gui code into modules. Inserted semicolons and brackets after reading a blog post by Brendan Eich regarding the matter.
Added interactivity to setting graphs. Fixed bug when changing slider limits."
Began hashing out a reasonable algorithm for direction change over time.
Graphs are resizable. Toolbars and graphs can be activated from the options menu.
Particle effect pauses during toolbar resize.
Graphs can be toggled individually. Began to incorporate 'graphable' config flags.
Revamped data model.
Removed unused Rickshaw library.