[bug] fixed construction menu
Further reduce number of calls to map::ter() by caching the value and referencing it multiple times in build_outside_cache().
Recuce calls to map::ter() a little more by stashing the value locally.
Fix issue with bindist target on OS X
Merge pull request #19 from hovatterz/bindist-fixes

Fix issue with bindist target on OS X
Merge branch 'master' of github.com:TheDarklingWolf/Cataclysm-DDA into for-darklingwolf
Replace open-coded is_outside() with simple loop.
Merge branch 'master' of github_daftfad:TheDarklingWolf/Cataclysm-DDA into bugfixes
fixed infinite loop with breather spawn
fixed inability to construct component/tool-less constructions like clean window
Merge pull request #20 from daftfad/bugfixes

Some bugfixes
Merge git://github.com/kevingranade/Cataclysm
descending stairs, using an elevator, and

debug-teleporting no longer crash when
right next to overmap borders. stuff was only
being dynamically generated for one of the overmaps.
Add a FAQ for devs and an initial post explaining relationships between map classes.
Merge pull request #22 from zpmorgan/master

fix for #21: segfault on going downstairs
Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA
Merge branch 'master' of github.com:TheDarklingWolf/Cataclysm-DDA into for-darklingwolf
Merge git://github.com/TheDarklingWolf/Cataclysm-DDA