Fixes for winrt directx crash in Windows 8.1 RTM

Cinder was crashing on Windows 8.1 RTM due to a missing Windows 8.0 directx debug DLL. We now check for failure of D3D11CreateDevice() when using D3D11_CREATE_DEVICE_DEBUG and retry without D3D11_CREATE_DEVICE_DEBUG if there is an error. Also fixed a typo D3D_FEATURE_LEVEL_11_0 with D3D_FEATURE_LEVEL_11_1.

Also tested building cinder on VS2013 RC and added #include <algorithm> to several files in /ip to fix missing std::min and std::max

Note: Boost will need to be updated to handle newer version of Boost in order to get rid of compiler warnings.