Update storyline.cs to include sections for all lvl for storylines 1 through 4. We need to add quite a few storyline missions still... I also changes storyline.cs to be case insensitite. All storyline missions are entered into the dictionary as lowercase and compared to the mission in the journal in lowercase.
More arm cleanup...
fixes for storyline issues
Merge branch 'BleedingEdge' into experimental
thank kagato719... runOnceAfterStartup was broken, now fixed.

this is likely to resolve the corp hangar arm issues, pls test.
new DE update: DirectEve v1.330.4800.41150 Support Instance Needed
Corp hangar fixes: Arm was not working properly because of an "off by one" error introduced presumably when a bug was fixed in DE. looooooong ago bbday implemented a "-1" in questor to the CorpHangarID to make questor and eve agree on the IDs. Now we no longer need that hack.

Arm is now behaving normally.
Always perform Arm.Cleanup before Arm.Done
Merge branch 'BleedingEdge' of git://github.com/ISeeDEDPpl/Questor into ItemsIgnore

Conflicts:
	Questor/Storylines/Storyline.cs
Merge branch 'experimental' of git://github.com/ISeeDEDPpl/Questor into ItemsIgnore
Lasers generically have the same groupID as the civilian guns, who knew? heh, fixed this differently, checking for maxcharges should work (untested). this will fix the laser boats for sure, but if maxchanges isnt set correctly in eve then the civilian guns will still try to arm. needs testing in a noob ship.
Storylines
Merge branch 'experimental' of git://github.com/ISeeDEDPpl/Questor into ItemsIgnore
Fixed Errors in Storyline List :)