better TileSheetData's destroy() method
better _tileSheetCache cleaning
fix for rotated and reversed frames
minus one conditional in FlxSprite draw() method and new setOriginToCenter() method
fix for FlxText's setFormat() method on Android target
fix for drawDebug() in FlxBasic and fixes for buttons working with substate system
stricter check for spritesheet size on flash target
Motion tween movable
some improvements of substate system
fix for last commit (for non-flash targets)
added optional destroy param to close() and closeSubState() methods
fix for substate system on flash target
substate system documentation
remove comments and old line of code
typo fit in template nmml file (thanks @darkf)
arrayToCSV() fix on neko target by @pentaphobe
second fix for arrayToCSV() on neko target by @pentaphobe (with less math)
making _cursorContainer from FlxMouse public by @Gama11
FlxMouse improvements by @Gama11
timers shouldn't get updated when game paused by default (fix by @henry-t )