Made tweaks to blob based on feedback.

Made the blob start strong but grow slower, helping stop situations where the blob is instantly caught and gets wiped out and stop the blob from being unstoppable after making 4 resource blobs.

Removed the AI quarantine laws from the blob gamemode.

People didn't like getting instantly KO'd by the blob, reduced the damage output to encourage melee engagements.

Blob overminds can see in the darkness now.
 * Removed the quarantine restriction on the mining shuttle.
 * The blob will now destroy items.
Merge branch 'master' of https://github.com/tgstation/-tg-station into blobtweaks3

Conflicts:
	html/changelog.html - Resolved
Merge pull request #1154 from Giacomand/blobtweaks3

Made tweaks to blob based on feedback.