add some osx build deps to the list
Added small transport ship "Mola mola" from Nomajzner
Increased specular value on the Pumpkinseed since it has a specular map
Combine texture & image format selection into one enum
Render targets
Use the EXT versions in all FBO operations, should have better compatibility
Show text on worldview when game paused
Ships with zero price won't appear on market
Merge remote-tracking branch 'luomu/unbuyable-ships'
Merge remote-tracking branch 'luomu/indicate-pause'
Merge remote-tracking branch 'luomu/render-targets' into render-targets
update autotools build for rendertargets
make friend class explicit, gcc interpreted it as Graphics::GL2::RendererGL2
Merge branch 'render-targets'
fix line endings
Merge remote-tracking branch 'origin/master' into ssp-master

Conflicts:
	src/graphics/RenderTarget.h
	src/graphics/Renderer.h
	src/graphics/RendererGL2.cpp
	src/graphics/Texture.h
	src/graphics/TextureGL.cpp
	src/graphics/gl2/GL2RenderTarget.cpp
	src/graphics/gl2/GL2RenderTarget.h
	win32/vc2010/graphics/graphics.vcxproj.filters
	win32/vc2012/graphics/graphics.vcxproj.filters