Introduce FlxKeyAccess (FlxG.keys) and rename FlxG.keys to FlxG.keyboard
Readme: Move "Getting Started" to the top, remove short description
FlxMouse, FlxTouch and FlxAnalog: Turn pressed(), justPressed() and justReleased() into getters
fixed issue with FlxSprite angle setter (when you call it multiple times per frame)
moving FlxPath into its own plugin
forgot to remove second argument in push()
Rename FlxKeyAccess to FlxKeyShortcuts
Fixed import in FlxG (DebugPathDisplay --> PathManager)
Merge pull request #573 from Gama11/dev_keyboard

Introduce FlxKeyAccess (FlxG.keys) and rename FlxG.keys to FlxG.keyboard, closes #551
PathManager: Compile fix for FLX_NO_DEBUG
FlxObject::setPosition(): Add default values for x and y
Little fix for the FlxG.keyboard changes
FlxKeyList: Add 'ANY' key
FlxG: Small improvements and cleanup
flxpath fixes
Merge FlxInputStates into FlxKeyboard
WatchFrontEnd::addMouse() improvement
Merge branch 'dev' of https://github.com/HaxeFlixel/flixel into dev
renamed FlxPath's finish() method back to abort()

for api consistency
FlxCamera: add setPosition() function