Made the Makefile a bit stricter, fixed some warnings and stuff
Some small code reworkings around the block image creation code
- BlockTextures is now BlockImages
- fixed linking error with the tests
Split the data directory to template and textures
Forgot the new readme file for the changed data directory stuff
Added position hash to the url
you can reload the page and see the same map view and you can also share this url
Support for Minecraft 1.5 texture packs.
Changed initialization of block textures to work with older gcc versions.
Added support to render biomes
Added support for the 'Add'-bytearray in the NBT chunk data to support block IDs >255.
Tweaked readme a little bit.
Included function that renders basic markers based on marker.js
Added some of the new 1.5 blocks.
- trapped chest, weighted pressure plate, redstone comparator
- daylight sensor, redstone block, quartz stuff, dropper
Merge pull request #9 from skoonhoven/master

Marker Rendering
Updated template, now you can add your markers to markers.js.
...and some small template tweaks
moved png_set_add_alpha to before png_read_update_info

On my system, you need to call png_read_update_info after
png_set_add_alpha or block textures without an alpha channel will fail
to load with "sequential row overflow".

Also I added a missing delete[].
Merge pull request #11 from agrif/pngfix

moved png_set_add_alpha to before png_read_update_info
Fixed a small bug with unknown biomes.
Second try of fixing the biome bug.
Improved cache performance a little bit.
Some code reworking in render.cpp.