Update README.md

A clarifying explanation.
added some DataFromArduino class  functions

getBX(), getBY(), update getDataFromBuffer()
Merge remote-tracking branch 'origin/Portillo'

Conflicts:
	KillPangV0/JoystickCommunication.pde
Portillo's code working with Joystick :)
Added initial menu for choosing the COM port.

-We have to check color problems when your are playing.
-We should re-structure the code
Added interaction functions bullet-ball and change player and bullet coord

upgrade colision function
Chaos comes to us
The chaos escape us .... slowly ...
Merge remote-tracking branch 'origin/Sr.Cepeda'

Conflicts:
	KillPangV0/Ball.pde
	KillPangV0/JoystickCommunication.pde
	KillPangV0/KillPangV0.pde
Brute force is wise and powerful :)
Update README.md

A clarifying explanation.
Portillo's code working with Joystick :)
Added initial menu for choosing the COM port.

-We have to check color problems when your are playing.
-We should re-structure the code
Chaos comes to us
The chaos escape us .... slowly ...
Merge remote-tracking branch 'origin/master' into Portillo

Conflicts:
	KillPangV0/Ball.pde
	KillPangV0/KillPangV0.pde