Added Xbox 360 Gamepad definitions
apply parent position to image render
Added support for frames in Emitter for hardware targets
updated Image.centerOrigin() to handle scaled images
Merge https://github.com/Rahil627/HaxePunk into Rahil627-master
legit scaling of origin for images
Adding json file for Haxe 3 haxelib
PreRotation frameAngle should change angle in hardware rendering
Changing haxelib.xml to haxelib.json for Haxe 3
Draw works on hardware targets
Fixing Travis-CI issue with swf lib
Removing references to world in examples
Added HXP.fullscreen to toggle fullscreen mode
apply parent point to image rect
Merge branch 'master' of https://github.com/HaxePunk/HaxePunk into xbox-gamepad
Make fixed timestep mode animate like non-fixed

Changed timer values for fixed timestep mode so that spritemaps animate
at the same rate in fixed timestep mode as they do in non-fixed timestep
mode
Fixed native rendering for Tilemap.usePositions
Clamping graphic coordinates to exact pixels to prevent tearing
Merge pull request #108 from squiddingme/master

Small change to make spritemaps animate the same in fixed timestep mode
Merge pull request #107 from MALHCat/master

apply parent position to image render