general adapters enumeration, sketchy support for dx11 and dxgi
Merge branch 'master' into adapters
added GetName method to MonitorMode
adapters_test executable
remove unneeded macros
window classes moved to separate platform lib
adapter-based graphics initialization
generic win32 adapter/monitor classes
gl system based on win32 adapters (for windows only)
Merge branch 'master' into adapters
Win32 adapters classes
improved adapters_test program
removed Platform::Desktop class, method CreateWindowCentered moved to Graphics::Monitor
revised PixelFormat, removed Image2DData, added RawTextureData
one method for devices to load textures; changed image loaders to use new texture data classes
dx11 support for new texture loading
shaders sampler refactoring, added cube samplers
libsquish library added
small additions to PixelFormat and RawTextureData
new texture loading support for gl