reimplements oscilloscope and connects output channels
Merge branch 'master' of git://github.com/worklist/hifi into 19165
adjusts main.cpp (oscilloscope does not render when disabled and does no longer need an external check)
Added HandControl class  and also Avatar Touch class
Style tweaks: preface privates with underscore, capitalize enum members.
Fixing spacing nits in balls class
merge with upstream master
Rather than creating a thread to read datagrams, just set the socket to
nonblocking mode and check it before simulating.  This addresses one aspect
of the lack of synchronization on AgentList, but there are other issues...
Merge branch 'master' of https://github.com/worklist/hifi
Removed renderPitchRate, renderYawRate, startYaw from main.cpp, they are not doing anything.
send head position as source position to mixer
add some debugging to audio mixer for distance attenuation
Removed field and Cloud classes
add another line of debugging for audio mixer distance coeff
debug of distance should be float and not integer
merge with upstream master and resolve conflicts
Merge branch 'master' of https://github.com/worklist/hifi
moved handController
Merge branch 'master' of https://github.com/worklist/hifi
How'd those tabs get in there?