востановим UTF-8 кодировку
Merge branch 'development' of github.com:kewgen/aow into development
Merge branch 'development' of github.com:kewgen/aow into development
ещё раз меняем кодировку на UTF-8 без BOM
0.всё множество сущностей стало сереализуемым
1.добавил BuildingContribution.java и BaseConfiguration.java к множеству сущностей
2.добавлен класс-описание зоны высадки
default serialization hierarchy has been changed
меняется код тестов что понять в чём косяки с c#
сущности перегенерированы
добавлен код для сериализации bson и тесты к нему
реализован класс - фабрика пустых команд
BuildingContribution.java стало частью набора сущностей
добавлен класс управляющий подготовкой выгрузки битвы
 в догонку к прошлому комиту
добавились после генерации
Merge branch 'development' of github.com:kewgen/aow into development

Conflicts:
	client/Assets/Common/Scripts/com/geargames/aow/entities/BaseConfiguration.cs
	client/Assets/Common/Scripts/com/geargames/aow/entities/Building.cs
	client/Assets/Common/Scripts/com/geargames/aow/entities/BuildingContribution.cs
	client/Assets/Common/Scripts/com/geargames/aow/entities/Entity.cs
	client/Assets/Common/Scripts/com/geargames/aow/entities/Unit.cs
	client/Assets/Common/Scripts/com/geargames/aow/entities/UnitType.cs
	client/Assets/Common/Scripts/com/geargames/aow/entities/battle/BattleSide.cs
	client/Assets/Common/Scripts/com/geargames/aow/entities/battle/BuildingAct.cs
	client/Assets/Common/Scripts/com/geargames/aow/entities/battle/CheckAndCalc.cs
	client/Assets/Common/Scripts/com/geargames/aow/entities/battle/SideAct.cs
	client/Assets/Common/Scripts/com/geargames/aow/entities/battle/SideAct.cs.meta
	client/Assets/Common/Scripts/com/geargames/aow/entities/technology/BuildingTechnology.cs.meta
	client/Assets/Common/Scripts/com/geargames/aow/entities/technology/UnitTechnology.cs.meta
	client/Assets/Common/Scripts/com/geargames/common/ArrayUtils.cs
добавлены .net библиотеки для json