string.c: print null characters in strings
table.h: Added 'name' member to PNVtable.
objmodel.c: Add method to initialize type with name. Also set name to NULL in potion_type_new.
objmodel.c: Added 'string' method for classes.
Add .DS_Store to .gitignore
objmodel.c: Got rid of a compiler warning and made it so classes have names.
Removed .DS_Store
Print out the line of code the syntax error occured on
Merge branch 'lobbiness' of github.com:fogus/potion
Modify to work with sys reporting x686
'Object()' now works, no more segmentation fault.
Added forgotten #includes, Made File class visible to scripts, gave it a constructor.
objmodel.c: Added 'potion_type_constructor_is' function, like 'potion_type_call_is'.
Have file.c use potion_type_constructor_is.
file.c: Added 'string' method to the 'File' class.
file.c: Added 'close' method for files. I didn't know what to set the fd to afterwards, so I used -1.
file.c: Added 'read' method for files.
file.c: Added 'a' and 'a+' creation modes.
gc.c: Not sure what this is for, but it probably fixes *something*.
objmodel.c: in potion_object_new, allocate enough room for the type's struct's members.