ShipOdyssey v2013.07.19: make Mission attribute in DG a string, was a number (1-4).
rename "hunt level" to "mission number" in code.
Merge pull request #108 from cdmiller/master

ShipOdyssey v2013.07.19: make Mission attribute in DG a string, was a nu...
Ship Odyssey: UI updated.
Newly colored top bar. Help button moved to top bar. 'Pull Anchor & Map' renamed to 'Next Site & End Mission'. End mission confirm button put in place. Next Site functionality only enabled on levels with variable treasure.

Worked on bug #104. Try again now takes you to the right place, but causes animation issues.
Ship Odyssey: Fixed bug with hook visuals (mHook invisible, dropHook visible). Removed treasure values from replay print out.
Ship Odyssey: update for Issue #109: old cases not closed, preventing Clear Data.
Added a fix plus debugging statements to detect the problem more generally.
This fix works, but there may be more issues when integrated with the new buttons to go to the next site.
Ship Odyssey: Tidied up last commit, added some comments.
Merge branch 'seg-srri-umass-tp-data-games/master'
Ship Odyssey: Renamed 'exitGame' to 'finishSite' for clarity.
Merge pull request #110 from MikeSalyh/master

Ship Odyssey: New UI Updates (new Next Site and End Mission buttons, control panel styles cleaned up and simplified, eg. fewer fonts)
Ship Odyssey: create a Graph view in DG, if not present already.
Merge remote-tracking branch 'serg/master' Bringing in latest changes from Serg.
Merge branch 'master' into chainsawSounds this brings in Craigs DG changes