Engine→ajaxRequest now calls the fallback function, even if the request is synchroneous
Loader now saves the image of generated masks
TextBlocks, Collidables and Sprites can now have their bitmap reversed by using a negative size, widthModifier or heightModifier.
Error fixed in collidable, which made collision detection buggy when checking for collisions with multiple objects
Documentation improvements for Pointer class
Support for removed engine option in Loader has been removed
Bug in collideable which prevented it from working with some offsets, has been fixed
Removed unnecessary set of fill color from Camera