rbd: protect read of snapshot sequence number

(cherry picked from commit 403f24d3d51760a8b9368d595fa5f48c309f1a0f)

This is updated whenever a snapshot is added or deleted, and the
snapc pointer is changed with every refresh of the header.

Signed-off-by: Josh Durgin <josh.durgin@dreamhost.com>
Reviewed-by: Alex Elder <elder@dreamhost.com>
Reviewed-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
rbd: store snapshot id instead of index

(cherry picked from commit 77dfe99fe3cb0b2b0545e19e2d57b7a9134ee3c0)

When a device was open at a snapshot, and snapshots were deleted or
added, data from the wrong snapshot could be read. Instead of
assuming the snap context is constant, store the actual snap id when
the device is initialized, and rely on the OSDs to signal an error
if we try reading from a snapshot that was deleted.

Signed-off-by: Josh Durgin <josh.durgin@dreamhost.com>
Reviewed-by: Alex Elder <elder@dreamhost.com>
Reviewed-by: Yehuda Sadeh <yehuda@hq.newdream.net>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
rbd: Fix ceph_snap_context size calculation

(cherry picked from commit f9f9a1904467816452fc70740165030e84c2c659)

ceph_snap_context->snaps is an u64 array

Signed-off-by: Zheng Yan <zheng.z.yan@intel.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
ceph: check PG_Private flag before accessing page->private

(cherry picked from commit 28c0254ede13ab575d2df5c6585ed3d4817c3e6b)

I got lots of NULL pointer dereference Oops when compiling kernel on ceph.
The bug is because the kernel page migration routine replaces some pages
in the page cache with new pages, these new pages' private can be non-zero.

Signed-off-by: Zheng Yan <zheng.z.yan@intel.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: eliminate connection state "DEAD"

(cherry picked from commit e5e372da9a469dfe3ece40277090a7056c566838)

The ceph connection state "DEAD" is never set and is therefore not
needed.  Eliminate it.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: kill bad_proto ceph connection op

(cherry picked from commit 6384bb8b8e88a9c6bf2ae0d9517c2c0199177c34)

No code sets a bad_proto method in its ceph connection operations
vector, so just get rid of it.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: rename socket callbacks

(cherry picked from commit 327800bdc2cb9b71f4b458ca07aa9d522668dde0)

Change the names of the three socket callback functions to make it
more obvious they're specifically associated with a connection's
socket (not the ceph connection that uses it).

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: rename kvec_reset and kvec_add functions

(cherry picked from commit e22004235a900213625acd6583ac913d5a30c155)

The functions ceph_con_out_kvec_reset() and ceph_con_out_kvec_add()
are entirely private functions, so drop the "ceph_" prefix in their
name to make them slightly more wieldy.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: embed ceph messenger structure in ceph_client

(cherry picked from commit 15d9882c336db2db73ccf9871ae2398e452f694c)

A ceph client has a pointer to a ceph messenger structure in it.
There is always exactly one ceph messenger for a ceph client, so
there is no need to allocate it separate from the ceph client
structure.

Switch the ceph_client structure to embed its ceph_messenger
structure.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: start separating connection flags from state

(cherry picked from commit 928443cd9644e7cfd46f687dbeffda2d1a357ff9)

A ceph_connection holds a mixture of connection state (as in "state
machine" state) and connection flags in a single "state" field.  To
make the distinction more clear, define a new "flags" field and use
it rather than the "state" field to hold Boolean flag values.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: start tracking connection socket state

(cherry picked from commit ce2c8903e76e690846a00a0284e4bd9ee954d680)

Start explicitly keeping track of the state of a ceph connection's
socket, separate from the state of the connection itself.  Create
placeholder functions to encapsulate the state transitions.

    --------
    | NEW* |  transient initial state
    --------
        | con_sock_state_init()
        v
    ----------
    | CLOSED |  initialized, but no socket (and no
    ----------  TCP connection)
     ^      \
     |       \ con_sock_state_connecting()
     |        ----------------------
     |                              \
     + con_sock_state_closed()       \
     |\                               \
     | \                               \
     |  -----------                     \
     |  | CLOSING |  socket event;       \
     |  -----------  await close          \
     |       ^                            |
     |       |                            |
     |       + con_sock_state_closing()   |
     |      / \                           |
     |     /   ---------------            |
     |    /                   \           v
     |   /                    --------------
     |  /    -----------------| CONNECTING |  socket created, TCP
     |  |   /                 --------------  connect initiated
     |  |   | con_sock_state_connected()
     |  |   v
    -------------
    | CONNECTED |  TCP connection established
    -------------

Make the socket state an atomic variable, reinforcing that it's a
distinct transtion with no possible "intermediate/both" states.
This is almost certainly overkill at this point, though the
transitions into CONNECTED and CLOSING state do get called via
socket callback (the rest of the transitions occur with the
connection mutex held).  We can back out the atomicity later.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: provide osd number when creating osd

(cherry picked from commit e10006f807ffc4d5b1d861305d18d9e8145891ca)

Pass the osd number to the create_osd() routine, and move the
initialization of fields that depend on it therein.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: set CLOSED state bit in con_init

(cherry picked from commit a5988c490ef66cb04ea2f610681949b25c773b3c)

Once a connection is fully initialized, it is really in a CLOSED
state, so make that explicit by setting the bit in its state field.

It is possible for a connection in NEGOTIATING state to get a
failure, leading to ceph_fault() and ultimately ceph_con_close().
Clear that bits if it is set in that case, to reflect that the
connection truly is closed and is no longer participating in a
connect sequence.

Issue a warning if ceph_con_open() is called on a connection that
is not in CLOSED state.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: embed ceph connection structure in mon_client

(cherry picked from commit 67130934fb579fdf0f2f6d745960264378b57dc8)

A monitor client has a pointer to a ceph connection structure in it.
This is the only one of the three ceph client types that do it this
way; the OSD and MDS clients embed the connection into their main
structures.  There is always exactly one ceph connection for a
monitor client, so there is no need to allocate it separate from the
monitor client structure.

So switch the ceph_mon_client structure to embed its
ceph_connection structure.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: drop connection refcounting for mon_client

(cherry picked from commit ec87ef4309d33bd9c87a53bb5152a86ae7a65f25)

All references to the embedded ceph_connection come from the msgr
workqueue, which is drained prior to mon_client destruction.  That
means we can ignore con refcounting entirely.

Signed-off-by: Sage Weil <sage@newdream.net>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: init monitor connection when opening

(cherry picked from commit 20581c1faf7b15ae1f8b80c0ec757877b0b53151)

Hold off initializing a monitor client's connection until just
before it gets opened for use.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: fully initialize connection in con_init()

(cherry picked from commit 1bfd89f4e6e1adc6a782d94aa5d4c53be1e404d7)

Move the initialization of a ceph connection's private pointer,
operations vector pointer, and peer name information into
ceph_con_init().  Rearrange the arguments so the connection pointer
is first.  Hide the byte-swapping of the peer entity number inside
ceph_con_init()

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: tweak ceph_alloc_msg()

(cherry picked from commit 1c20f2d26795803fc4f5155fe4fca5717a5944b6)

The function ceph_alloc_msg() is only used to allocate a message
that will be assigned to a connection's in_msg pointer.  Rename the
function so this implied usage is more clear.

In addition, make that assignment inside the function (again, since
that's precisely what it's intended to be used for).  This allows us
to return what is now provided via the passed-in address of a "skip"
variable.  The return type is now Boolean to be explicit that there
are only two possible outcomes.

Make sure the result of an ->alloc_msg method call always sets the
value of *skip properly.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: have messages point to their connection

(cherry picked from commit 38941f8031bf042dba3ced6394ba3a3b16c244ea)

When a ceph message is queued for sending it is placed on a list of
pending messages (ceph_connection->out_queue).  When they are
actually sent over the wire, they are moved from that list to
another (ceph_connection->out_sent).  When acknowledgement for the
message is received, it is removed from the sent messages list.

During that entire time the message is "in the possession" of a
single ceph connection.  Keep track of that connection in the
message.  This will be used in the next patch (and is a helpful
bit of information for debugging anyway).

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
libceph: have messages take a connection reference

(cherry picked from commit 92ce034b5a740046cc643a21ea21eaad589e0043)

There are essentially two types of ceph messages: incoming and
outgoing.  Outgoing messages are always allocated via ceph_msg_new(),
and at the time of their allocation they are not associated with any
particular connection.  Incoming messages are always allocated via
ceph_con_in_msg_alloc(), and they are initially associated with the
connection from which incoming data will be placed into the message.

When an outgoing message gets sent, it becomes associated with a
connection and remains that way until the message is successfully
sent.  The association of an incoming message goes away at the point
it is sent to an upper layer via a con->ops->dispatch method.

This patch implements reference counting for all ceph messages, such
that every message holds a reference (and a pointer) to a connection
if and only if it is associated with that connection (as described
above).

For background, here is an explanation of the ceph message
lifecycle, emphasizing when an association exists between a message
and a connection.

Outgoing Messages
An outgoing message is "owned" by its allocator, from the time it is
allocated in ceph_msg_new() up to the point it gets queued for
sending in ceph_con_send().  Prior to that point the message's
msg->con pointer is null; at the point it is queued for sending its
message pointer is assigned to refer to the connection.  At that
time the message is inserted into a connection's out_queue list.

When a message on the out_queue list has been sent to the socket
layer to be put on the wire, it is transferred out of that list and
into the connection's out_sent list.  At that point it is still owned
by the connection, and will remain so until an acknowledgement is
received from the recipient that indicates the message was
successfully transferred.  When such an acknowledgement is received
(in process_ack()), the message is removed from its list (in
ceph_msg_remove()), at which point it is no longer associated with
the connection.

So basically, any time a message is on one of a connection's lists,
it is associated with that connection.  Reference counting outgoing
messages can thus be done at the points a message is added to the
out_queue (in ceph_con_send()) and the point it is removed from
either its two lists (in ceph_msg_remove())--at which point its
connection pointer becomes null.

Incoming Messages
When an incoming message on a connection is getting read (in
read_partial_message()) and there is no message in con->in_msg,
a new one is allocated using ceph_con_in_msg_alloc().  At that
point the message is associated with the connection.  Once that
message has been completely and successfully read, it is passed to
upper layer code using the connection's con->ops->dispatch method.
At that point the association between the message and the connection
no longer exists.

Reference counting of connections for incoming messages can be done
by taking a reference to the connection when the message gets
allocated, and releasing that reference when it gets handed off
using the dispatch method.

We should never fail to get a connection reference for a
message--the since the caller should already hold one.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>