Adding google logging library references. glog folder needs an environment path GLOG_PATH so that project can find glog (building against glog 0.3.3). Cleaning up hijack project a bit at the same time.
Include stereoificator_log.h instead of including the google logging header in each file.
glog out
Trying LoggerCpp instead of glog
SAFE_RELEASE macro to global.h.
Some cleanup
New logging to produce log file rather than just using OutputDebugString added to Direct3D9.cpp and Main.cpp
Ficing hijack project linking
logging macros for stripping of levels in builds.
Replacing OutputDebugString logging with LoggerCpp logging in committed files.
Replacing OutputDebugString logging with LoggerCpp logging in committed files.
Replacing OutputDebugString logging with LoggerCpp logging in committed files.
Replacing OutputDebugString logging with LoggerCpp logging in committed files.
+ build changes to GUI project to include logger lib
Replacing OutputDebugString logging with LoggerCpp logging in committed files.
+ small refactoring in stereoviews
Replacing OutputDebugString logging with LoggerCpp logging in committed files.
Replacing OutputDebugString logging with LoggerCpp logging in committed files.
Tiny log message change