Major Performance Enchancements
Merge remote-tracking branch 'origin/1.6.1' into 1.6.1
Renamed a func method, and also added a new event, which is PlayerChatEvent.
Improved the say command
Registered all commands.
Fixed bug if player was not on server while trying to kick them.
Removed colors from commands
Added Gamemode command(hopefully it works)
Improved World class
We no longer need a Manifest Entry. Instead add a file called "plugin.json" to your plugin jar and with content {'MainClass': 'YourPluginClass'}
Added a unregister player to the proper place. This was forgotten during the port.
Merge remote-tracking branch 'origin/1.6.1' into 1.6.1
Plugins tweaked, they now load in threads as they used to. Cleaned up some stuff :)
Player Permissions are now actually going to work. I have changed it from a List to a HashMap.
A lot of changes. This should speed up the game some, especially EntityLivings. Also, fixed bugs in Minetweak code
Buggy Buggy Fixes