Removed a runnable
Tweaked some times
Added the basis for a snowman
Fixed a bug with arcane gem rewards
Excluded the AreaEventNPC Trait as it's identicle to EventNPC
Updated the event generator to be a little less volatile
Added a method to the AreaDynamicsHandler to get events for a specific
NPC via ID
Updated the ItemHandler class to have many more accessable methods
Added a "Requirement Wrapper" to hold variables for dynamic events with
Materials, for easier managment