Have replays interpret the recruit index the same way menu_events.cpp calculates it.
(Yes, there were three different and incompatible definitions of the recruit index,
if multiple leaders had personal recruit lists.)


git-svn-id: http://svn.gna.org/svn/wesnoth/trunk@56196 75b3775d-3801-0410-9e12-e2e43121521d