New animals and animal groups & rebalaces to existing animals and groups
Implemented vermin, updated some spawn lists and monster type definitions
fixed ascii symbol for foxes, edits to some descriptions
Fix some missing vermin tags
Platform specify translations macro temp fix and fix bullfrog vermin status
Various tweaks and fixes
Revert bad translations macro
switch for cave generation, added different item sets
Tweaks to monster spawning
mondeath edits, removed cut damage from normal zombie melee attack
Revert zombie changes
Zombie stat rebalance
Added Hunter Zombies
Adjusted hunter zombie tags, lowered zombie dog hp and melee cut damage
Adjustments to zombie dodge levels, melee dice and skills
Merge big creature rework.

Conflicts:
	data/json/monstergroups.json
	data/json/monsters.json
	mongroup.h