Rework SSL renegotiation code

The existing renegotiation code was home for several bugs: it might
erroneously report that renegotiation had failed; it might try to
execute another renegotiation while the previous one was pending; it
failed to terminate the connection if the renegotiation never actually
took place; if a renegotiation was started, the byte count was reset,
even if the renegotiation wasn't completed (this isn't good from a
security perspective because it means continuing to use a session that
should be considered compromised due to volume of data transferred.)

The new code is structured to avoid these pitfalls: renegotiation is
started a little earlier than the limit has expired; the handshake
sequence is retried until it has actually returned successfully, and no
more than that, but if it fails too many times, the connection is
closed.  The byte count is reset only when the renegotiation has
succeeded, and if the renegotiation byte count limit expires, the
connection is terminated.

This commit only touches the master branch, because some of the changes
are controversial.  If everything goes well, a back-patch might be
considered.

Per discussion started by message
20130710212017.GB4941@eldon.alvh.no-ip.org
Use $(PERL) to invoke duplicate_oids

Per buildfarm failure reported by smilodon