Bugs Fixes and Bigger Maps!

+- implement bigger maps -/

+- implement falling player -/

+- player pauses before falling -/
+ -> player was not been drawn during fall, player.fall needs to set player.draw to true

+- fall rate is summed fall after fall, player.ti = undefined? -/
+ -> yep player.ti needs to be set to undefined and player.vy to zero
player.js, jumping, started on rappelling

+- fix movement and falling bounds
+ -> cant fall through one box wide spaces -/
+ -> jumping can get you stuck in cieling -/

+- seprate player code from game.js, creater player.js -/

- also added some misc. stuff