first commit
cleaned up pom.xml, use remote lwjgl repo
further updated .gitignore
added scripts to load DiabloMiner on OSX and Solaris
Disabled Out of Order Execution on the queue until OSX adds it
Updated command line handling to be more user friendly, changed sleep
behavior to adjust kernel global item size faster early on
Moving Java requirement down to 1.5, we use no 1.6 features
Use AtomicLongs in places where concurrent access (due to OpenCL events)
could slightly break things
Added host ip and port arguments
Added code to eat exception when can't connect to Bitcoin, moved base
nonce to AtomicInteger, close http connection when done instead of
reusing it
Updated to work on Nvidia and AMD Stream SDK 2.1 properly, streamlined
host-side block checking, allow fractions of an FPS to be used with -f,
and removed the event callback code in exchange for a blocking thread
per queue; now above 95% theoretical performance for a Radeon
Forgot to remove debug code
Improve hash meter
Accidently left executions set to 1 instead of 3
Adjusted hash meter behavior again
Really fix the hash meter this time
Updated worksize management code to increase faster early on
Moved all cl source mutation to defines, added arg to force bitalign on
Added debug flag to output H==0 matching, added split kernel mode for
Radeon 4xxx speed win
Fixed obscure bug, thanks UukGoblin