Removed uneeded windows platform files regarding fonts, as josh told me to.
Also updated the Box2D physics api to allow polygon shapes and so cheeseboy
can use place_free, the system now generates a default world.
Merge remote-tracking branch 'upstream/master'

Conflicts:
	ENIGMAsystem/SHELL/Collision_Systems/Box2D/functions.cpp
Quick patch to fix a bug with polygon shapes.
Merge pull request #121 from RobertBColton/master

Updated Box2D