Core/Talents: Added a Check to Prevent lost talents points.

Signed-off-by: bootz <bootz@projectskyfire.org>
Core/Groups: More clean-up and corrections made to handler.

- corrected SMSG_PARTY_MEMBER_STATS Packet structure, over simplification
- to be pretty, gets the best of us, filled byteString and packet enum.

- Corrected someones assumption that flags do not include any PET_ updates

- Fixed some strings that were out of place.(switched around or random doubled)

- Shifted some handlers into more correct placement, DisbandGroup shouldn't
- be in middle of groupLoot or roll handling, and etc.
- easier to find it, if its grouped together right.(cosmetic)

- Remarked some of the error check code, nice to know what is in there JUST for
- deb, and what is for actual data.(cosmetic)

NOTE:
Needs further tested by those having lag and characters group range issues.
if this does not fix it, this will only leave the aura-handling to be re-addressed.

Signed-off-by: bootz <bootz@projectskyfire.org>
Scripts/Spells: Moved Spells 19740 and 20217 to spellscripts

- also removed the incorrect/unneeded spell linking that caused,
- might to cast as kings.
Thanks to Nevan

Signed-off-by: bootz <bootz@projectskyfire.org>
Scripts/Spells: Clean-up trimmed trailing spaces and tabs fix from last commit.

Signed-off-by: bootz <bootz@projectskyfire.org>
Core/Battlegrounds: more clean-up & work towards fixing the nodes in BattleofGilneas.
- This is still not done.

Signed-off-by: bootz <bootz@projectskyfire.org>
WorldServer/RA: Implement MSG_NOSIGNAL in RASocket send.

Used to prevent raising SIGPIPE when the host are no longer recv()ing
DB/Game Event: Update some game events start time for 2013
Core/RA: Warning fix
Updated readme for db download.
DB: updates to ToC25

- Fixed doors
- Fixed the floor *Finally.

Signed-off-by: bootz <bootz@projectskyfire.org>
Core/Battlegrounds: Battle for Gilneas
- Fixed scoreboard showing correctly captured nodes.
- Corrected the bgs worldStates
Core/Battleground: Small updates to Battle for Gilneas
- now capture nodes are starting to cooperate, we now have flag auras, and banners
- the changing of the captured flags still needs work...

Signed-off-by: bootz <bootz@projectskyfire.org>
Core/Players: finished fixing HP scaling from stamina.
credits to subv

Signed-off-by: bootz <bootz@projectskyfire.org>
Core/Player: Correcting Mana Power regeneration, for cataclysm.

- Adjusted Mana Power regen, to properly scale with Spirit
- Seems StatSystem was Updated with the Removal of MP5,
- but the power was still regenerating at the same rates,
- for most casters /Oom = dead.
- still threading through core, to remove, and correct this issue.
- mana is returning now, but it not at the right rates.(incombat/Ooc)

MP5 was removed removed from wow in patch 4.0.1.and replaced with Spirit.
Check http://www.wowwiki.com/Mana_regeneration for the detailed mechanics
of mana regen.

Signed-off-by: bootz <bootz@projectskyfire.org>
Core/Spells: Updated some of the AuraDefines descriptions.
Core/Players: More work on Adjusting MP4Cata.
- Removed 'IsUnderLastManaUseEffect()'
- Removed improper MP5 ticks.

Signed-off-by: bootz <bootz@projectskyfire.org>
Core/Spells: Re-factored SpellAura Names for correctness,
hard to follow sniffs if the spellAuraNames are just called whatever.

Signed-off-by: bootz <bootz@projectskyfire.org>
Merge branch 'master' of https://github.com/ProjectSkyfire/SkyFireEMU into pet_rework