Initial commit
added .gitignore
remove SDL check from configure
remove check for GL/GLU
Add platform/unix/m4 directory and re-configure.
ppapi window (stub)
Almost compiling
Add ninja-wrap
Standalone build. much faster.
Fixed validation failures + infinite loop.

* libmpg123.a had validation failures compiling assembly.
* libIL.a had an infinite loop: it defines stricmp as a function that
  forwards to strcasecmp, but newlib already defines stricmp ->
  strcasecmp.
* Added index.html, index.css
Another bug in libIL.

When VECTORMEM is not defined, but MM_MALLOC is, the default allocator
uses malloc, but the default deallocater uses _mm_free. Crash.
Scripts for creating/reading {audio,boot,graphics}.lua

The header files are checked in, but it is useful to make changes to
the real files...
Added {audio,boot,graphics}.lua
Add building {audio,boot,graphics}.lua.h to build script.
Enough to see a pink screen :)
Works :)
Add {new,set,get}PixelEffect functions.

They are mapped to {new,set,get}Shader functions.
Fix some rendering issues.

* Removed OpenGL.* -- it is obviated by Context.*
* Fixed non-context references to texture binding, etc. to use Context.
Add mouse input
Add keyboard input