Ensures that the SecureRandom from getSecureRandom is seeded
Add EntityRenderer (no real change, just move code)
Add multiple animation in same time
Correct default permission for chat

Signed-off-by: zml2008 <zach@zachsthings.com>
More API on Animation
Implement API on animation
Add command to move/rotate/scale a entity
Add command to move/rotate/scale a entity with his id
Add command to start/stop animation on a entity
Update animation exporter for blender (not fully functionnal say
Alkaelis)
Add CuboidBuffer.isInside(int, int, int)

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Merge pull request #503 from DDoSQc/master

Add CuboidBuffer.isInside(int, int, int)
Fix smelted recipes w/recipe manager
Allow setting slots w/o sending updates
Fix shaped recipe test
Added 1-offset previous and next overload methods

Signed-off-by: Irmo van den Berge <bergerkiller@gmail.com>
Merge pull request #504 from bergerkiller/master

Added next and previous overloading methods
Line Endings.
Use methods instead of direct field access to allow custom implementations of inventories
Give previous itemstack in onSlotSet
Back aggregator for chunk
Fix clean batch in worldrender
Add lock on entity to render it
Use Interleaved VBO (GL 20 only, FloatBuffer only)