Migrating source from the old repository. Part 1.

git-svn-id: svn://svn.code.sf.net/p/segs/code2@1 a19be42f-918d-4297-8077-ab25d1e4f51f
Migrating source from the old repository. Part 2. AdminServer

git-svn-id: svn://svn.code.sf.net/p/segs/code2@2 a19be42f-918d-4297-8077-ab25d1e4f51f
Migrating source from the old repository. Part 3. GameServer

git-svn-id: svn://svn.code.sf.net/p/segs/code2@3 a19be42f-918d-4297-8077-ab25d1e4f51f
Migrating source from the old repository. Part 4. MapServer

git-svn-id: svn://svn.code.sf.net/p/segs/code2@4 a19be42f-918d-4297-8077-ab25d1e4f51f
Migrating source from the old repository. Part 5. AuthServer

git-svn-id: svn://svn.code.sf.net/p/segs/code2@5 a19be42f-918d-4297-8077-ab25d1e4f51f
Configuration file for the server.

git-svn-id: svn://svn.code.sf.net/p/segs/code2@6 a19be42f-918d-4297-8077-ab25d1e4f51f
Added SEGS BSD style license.


git-svn-id: svn://svn.code.sf.net/p/segs/code2@7 a19be42f-918d-4297-8077-ab25d1e4f51f
Added BSD style license and list of authors and contributors.


git-svn-id: svn://svn.code.sf.net/p/segs/code2@8 a19be42f-918d-4297-8077-ab25d1e4f51f
Added ToDo.


git-svn-id: svn://svn.code.sf.net/p/segs/code2@9 a19be42f-918d-4297-8077-ab25d1e4f51f
Moved ToDo.txt to proper directory location and added license agreement.


git-svn-id: svn://svn.code.sf.net/p/segs/code2@10 a19be42f-918d-4297-8077-ab25d1e4f51f
Blast from the past :) Wave 1

git-svn-id: svn://svn.code.sf.net/p/segs/code2@11 a19be42f-918d-4297-8077-ab25d1e4f51f
Fixed config file. AuthServer line was not being parsed properly because it contained a comment in the same line.


git-svn-id: svn://svn.code.sf.net/p/segs/code2@12 a19be42f-918d-4297-8077-ab25d1e4f51f
Added new contributors/developers and added their @sf.net emails.


git-svn-id: svn://svn.code.sf.net/p/segs/code2@13 a19be42f-918d-4297-8077-ab25d1e4f51f
Changed pgsql array parsing.
Blast from the Past. Wave 2

git-svn-id: svn://svn.code.sf.net/p/segs/code2@14 a19be42f-918d-4297-8077-ab25d1e4f51f
Adding ReadMe file which contains information about the project.


git-svn-id: svn://svn.code.sf.net/p/segs/code2@15 a19be42f-918d-4297-8077-ab25d1e4f51f
Added initial SEGS installation instructions.


git-svn-id: svn://svn.code.sf.net/p/segs/code2@16 a19be42f-918d-4297-8077-ab25d1e4f51f
Blast from the Past. Wave 3.
Character creation stage, still more work on costume storage is needed.

git-svn-id: svn://svn.code.sf.net/p/segs/code2@17 a19be42f-918d-4297-8077-ab25d1e4f51f
If SEGS cannot connect to the database, exit() and force the user to fix the problem before proceeding.


git-svn-id: svn://svn.code.sf.net/p/segs/code2@18 a19be42f-918d-4297-8077-ab25d1e4f51f
Used ACE_ERROR() opposed to ACE_ERROR_RETURN when connection to db fails in Database::OpenConnection(). exit() was not 
being called with ACE_ERROR_RETURN().


git-svn-id: svn://svn.code.sf.net/p/segs/code2@19 a19be42f-918d-4297-8077-ab25d1e4f51f
Added a newline after "main" in ACE_DEBUG() for cosmetic effect/readability. "main" and authserver db connection 
debug information were getting concatenated.


git-svn-id: svn://svn.code.sf.net/p/segs/code2@20 a19be42f-918d-4297-8077-ab25d1e4f51f