2nd
Chances of each shape appearing depends on player shape
Added GWT and shapes spawn from left and right now
Collision system base is now functional to some degree!
Player transform system and the resulting probability changes
Score system in place, just to tinker numbers now
Base for GUI in place, next up is to implement fonts.
s
Revert "s"

This reverts commit f7eccef529ac3c813c3ffd8fe8cd54c11578e4df.
Got default font dependencies and stuff sorted out. Implement it into
game next.
Fonts implemented but not showing for some reason yet
Font system working wit default font. Might want to use custom fonts
later on.
Now Game over will display only when you hit wrong food. To implement
actual screens now to let it go back to menu.
Screen system in place but very very rough implementation
Preliminary scene2d work to get menu screen looking decent.
initial code. still really early in scene2d menu
Menu UI screen done. Options is an empty function for now. that is the
next thing on the list.
Work on settings although it is giving some font issue atm. Done
otherwise so only fixing remains
Commented out options stuff for now. will work on it later
Added food to eat in HUD