* A few initial updates to get the game running in a different s3 folder
* Changed structure.json -> structure.js
* Fixed major security risk: stopped the use of internal eval
* Stops the file from being accessed remotely which allows for it to be deployed on any server
* Note: It's not JSON anyway, it's javascript as it contains functions for the init and update methods of specific scenes
* Sample video playback scene added
* Videos now declared in the structure.js file
* Video playback control included in sample scene using arrow keys
* Sample scene starts with a video being dynamically loaded
Resolved conflicts involving new input files in index.html
Refactored the project directory
* Refactored the project directory
* Merged refactored branch
* A few small changes to get the build working
Merged my changes with the develop branch
Merge branch 'master' of https://github.com/jacekgdudek/smashjs2

Conflicts:
	web/index.html
	web/js/structure.js