Fixed bug where client would not restart after death
Merge pull request #29 from btaidm/b/restart

Fixed bug where client would not restart after death
You can attack people on stairs if they are there, however you cannot attack stairs if there is no one there.
Merge pull request #30 from btaidm/master

Stair Attacking
Started NIO Sockets
Calculations are on the server now, attacking still not woking
It is done, server and clients should be synced now
Merge pull request #34 from btaidm/master

Network Calculations on server
Created tests for dungeon
Merge pull request #39 from CS3141-Fall2013/test

Created tests for dungeon