Large Batch Commit

- Shifted from a single scene to multi-scene implementation of Stage
control
- Created additional scripts/support for testing/debugging that
automatically remove themselves in the final version
- Split GameManager into separate GameObjects for easier debugging of
Static scripts
- Removed gameplay elements from the Main Menu scene
- Removed Menu elements from gameplay scenes
- Expanded Action functionality outside of AttackPatterns
- Framework for MovementPatterns and Stages using Actions has been
established but not implemented
- Project Restructuring for organization
- More Menu Implementations
- Can now start game and get to gameplay (no actual gameplay implemented
just yet)
- Added Selection functionality to Menus
- Rebuilt project