First revision of speed changes (#24).  Added custom setting to tweak the speed of stream_select which is the main slow point in the script. Note that making this value small increases CPU usage.  The loop will continue until the timeout is reached or all the streams have been emptied. See http://www.php.net/manual/en/function.stream-select.php for more info.
Merge pull request #59 from Blackskyliner/v2

Composer compatibility added
Updated composer package name. I like to keep things tidy.
Merge pull request #60 from Blackskyliner/482998b27587618f2fbda4397a3916036d7bcbd5

Fixed little Bug regarding Exception creation in GameQ.php
Fixed string issue for booleans in server response (Fixes #64). Also added new response flag from R29 (not documented yet).
Merge branch 'v2' of github.com:Austinb/GameQ into v2
Added num_bots parameter for goldsource games.  Was missing from v1 it seems (Fixes #63).
According to the goldsource docs (from Valve) this was missing, not sure if this was causing a bad result from the response or not.  In the docs is should always be there if it is goldsource server.
Added support for MOHWF.  Fixes #69
Added numplayers raw field to doom3 protocol.  Fixes #70
Changed void response from previous commit to a boolean response. All methods should respond if nothing more than TRUE.
Updated Gamespy3 player & team information parser to be a little bit better.  Not liking the if/else within the loop but this version has better resistance to bad response formatting (ahem ArmA2...). Fixes #71
Stalker is actually gamespy2 (not gamespy3 as v1 had stated).  Fixes #72
Fixed typo
Increased the default timeout for the socket_listen stream_select() loop.
Merge branch 'v2-speedpatch-24' into v2. Closes #24
Added DayZ
Added Multi Theft Auto support
Added Medal of Honor Allied Assault support
UT2004 is actually Unreal2 (not Gamespy)