The puzzle can be inserted into Pokémon Emerald (also, some graphical changes).
Save some more memory to restore the overworld when exiting the puzzle.
Changed some pointers to (hopefully) avoid overwriting important data.
The puzzle can now be inserted into a ROM that also has shinyquagsire23's CrystalIntro.
Added fading before the puzzle starts and after it ends.
Made fading much smoother.
Added music and a hack to make fading out from the puzzle look nicer.
Complete overhaul to be compatible with callback.
Complete overhaul to be compatible with callback.
Fixed uncompiling code and started work on fanfares.
Fanfares fully working.
BG0 now initializes properly. Began work on sprites.
Sprites now working. Small bug in one tile and no blinking cursor yet.
Everything fully working. Hopefully final commit.
Fixed hardware-only bug. Reordered tiles to better suit original order. Added line in makefile to directly export to chosen ROM.
Merge pull request #1 from mwksoul/master

Merge in diegoisawesome's and mwksoul's changes to Master