Working on support for a textured face mode that doesn't rely on the video
stream.
Switching between textured and untextured modes.
Merge pull request #800 from Atlante45/master

- Made collision On by default
Merge branch 'master' of https://github.com/worklist/hifi

Conflicts:
	interface/src/Application.cpp
Merge branch 'master' of https://github.com/worklist/hifi
Rave tweaks per Ryan's request: Mood lighting for the avatars. This also sets us up to have light coming from the effects, if we want.
Merge pull request #803 from machinelevel/dev4

Rave tweaks per Ryan's request: Mood lighting for the avatars. This also...
Merge pull request #802 from ey6es/master

Added a textured rendering mode for depth data that doesn't use video input; rather, it computes normals from the depth and uses local lighting.
Rave tweaks: Use separate light settings for avatars and particles
fixed packet header bug in createVoxelEditMessage()
removed ground plane grid, and changed start position
added --domain option and --BuildStreet option
cleanup
Merge pull request #804 from machinelevel/dev4

Rave tweaks: Use separate light settings for avatars and particles
Merge pull request #805 from ZappoMan/master

Tweaks for Grayson
fixed mohawk physics bug
Merge remote-tracking branch 'upstream/master' into particles
clean up in mohawk code
Rave tweaks: change the look of the hands, fix screen-darken
Screen-darken is now a simple fullscreen draw
Leap hands are now visible and match body lighting
Fingertips are hidden and hand coloring matches body and arm
"fake hands" aren't active unless they're chosen from the Debug menu.
Merge pull request #808 from Ventrella/particles

fixed bug in mohawk physics