Alpha 0.1.0 update #2

+ Began work on starting new game.
+ Added saving
- Removed Base64 support/encoding of saves temporarily.
- Removed "using std::endl;" from all files, as endl is not used.
- Removed unused reference to game.cpp in main.cpp
- Removed easter egg temporarily (It isn't much of one since it's
open-source anyway...)
* Compressed cin.clear cin.ignore and cin.sync into one line.
\ Moved game variables to game.cpp
\ Moved game name, game version to be global variables in main.cpp
\ Moved the main menu loop to a void function to be accessed by other
files, as it should be.