AIO: Don't plug the I/O queue in do_io_submit() Asynchronous I/O latency to a solid-state disk greatly increased between the 2.6.32 and 3.0 kernels. By removing the plug from do_io_submit(), we observed a 34% improvement in the I/O latency.

Unfortunately, at this level, we don't know if the request is to
a rotating disk or not.

Change-Id: I7101df956473ed9fd5dcff18e473dd93b688a5c1
Signed-off-by: Dave Kleikamp <dave.kleikamp@oracle.com>
Cc: linux-aio@kvack.org
Cc: Chris Mason <chris.mason@oracle.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Andi Kleen <ak@linux.intel.com>
Cc: Jeff Moyer <jmoyer@redhat.com>
sync: don't block the flusher thread waiting on IO

When sync does it's WB_SYNC_ALL writeback, it issues data Io and
then immediately waits for IO completion. This is done in the
context of the flusher thread, and hence completely ties up the
flusher thread for the backing device until all the dirty inodes
have been synced. On filesystems that are dirtying inodes constantly
and quickly, this means the flusher thread can be tied up for
minutes per sync call and hence badly affect system level write IO
performance as the page cache cannot be cleaned quickly.

We already have a wait loop for IO completion for sync(2), so cut
this out of the flusher thread and delegate it to wait_sb_inodes().
Hence we can do rapid IO submission, and then wait for it all to
complete.

Effect of sync on fsmark before the patch:

FSUse%        Count         Size    Files/sec     App Overhead
.....
     0       640000         4096      35154.6          1026984
     0       720000         4096      36740.3          1023844
     0       800000         4096      36184.6           916599
     0       880000         4096       1282.7          1054367
     0       960000         4096       3951.3           918773
     0      1040000         4096      40646.2           996448
     0      1120000         4096      43610.1           895647
     0      1200000         4096      40333.1           921048

And a single sync pass took:

  real    0m52.407s
  user    0m0.000s
  sys     0m0.090s

After the patch, there is no impact on fsmark results, and each
individual sync(2) operation run concurrently with the same fsmark
workload takes roughly 7s:

  real    0m6.930s
  user    0m0.000s
  sys     0m0.039s

IOWs, sync is 7-8x faster on a busy filesystem and does not have an
adverse impact on ongoing async data write operations.

Signed-off-by: Dave Chinner <dchinner@redhat.com>
Reviewed-by: Jan Kara <jack@suse.cz>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
sched: Implement smarter wake-affine logic

The wake-affine scheduler feature is currently always trying to pull
the wakee close to the waker. In theory this should be beneficial if
the waker's CPU caches hot data for the wakee, and it's also beneficial
in the extreme ping-pong high context switch rate case.

Testing shows it can benefit hackbench up to 15%.

However, the feature is somewhat blind, from which some workloads
such as pgbench suffer. It's also time-consuming algorithmically.

Testing shows it can damage pgbench up to 50% - far more than the
benefit it brings in the best case.

So wake-affine should be smarter and it should realize when to
stop its thankless effort at trying to find a suitable CPU to wake on.

This patch introduces 'wakee_flips', which will be increased each
time the task flips (switches) its wakee target.

So a high 'wakee_flips' value means the task has more than one
wakee, and the bigger the number, the higher the wakeup frequency.

Now when making the decision on whether to pull or not, pay attention to
the wakee with a high 'wakee_flips', pulling such a task may benefit
the wakee. Also imply that the waker will face cruel competition later,
it could be very cruel or very fast depends on the story behind
'wakee_flips', waker therefore suffers.

Furthermore, if waker also has a high 'wakee_flips', that implies that
multiple tasks rely on it, then waker's higher latency will damage all
of them, so pulling wakee seems to be a bad deal.

Thus, when 'waker->wakee_flips / wakee->wakee_flips' becomes
higher and higher, the cost of pulling seems to be worse and worse.

The patch therefore helps the wake-affine feature to stop its pulling
work when:

	wakee->wakee_flips > factor &&
	waker->wakee_flips > (factor * wakee->wakee_flips)
The 'factor' here is the number of CPUs in the current CPU's NUMA node,
so a bigger node will lead to more pulling since the trial becomes more
severe.

After applying the patch, pgbench shows up to 40% improvements and no regressions.

Tested with 12 cpu x86 server and tip 3.10.0-rc7.

The percentages in the final column highlight the areas with the biggest wins,
all other areas improved as well:

	pgbench		    base	smart

	| db_size | clients |  tps  |	|  tps  |
	+---------+---------+-------+   +-------+
	| 22 MB   |       1 | 10598 |   | 10796 |
	| 22 MB   |       2 | 21257 |   | 21336 |
	| 22 MB   |       4 | 41386 |   | 41622 |
	| 22 MB   |       8 | 51253 |   | 57932 |
	| 22 MB   |      12 | 48570 |   | 54000 |
	| 22 MB   |      16 | 46748 |   | 55982 | +19.75%
	| 22 MB   |      24 | 44346 |   | 55847 | +25.93%
	| 22 MB   |      32 | 43460 |   | 54614 | +25.66%
	| 7484 MB |       1 |  8951 |   |  9193 |
	| 7484 MB |       2 | 19233 |   | 19240 |
	| 7484 MB |       4 | 37239 |   | 37302 |
	| 7484 MB |       8 | 46087 |   | 50018 |
	| 7484 MB |      12 | 42054 |   | 48763 |
	| 7484 MB |      16 | 40765 |   | 51633 | +26.66%
	| 7484 MB |      24 | 37651 |   | 52377 | +39.11%
	| 7484 MB |      32 | 37056 |   | 51108 | +37.92%
	| 15 GB   |       1 |  8845 |   |  9104 |
	| 15 GB   |       2 | 19094 |   | 19162 |
	| 15 GB   |       4 | 36979 |   | 36983 |
	| 15 GB   |       8 | 46087 |   | 49977 |
	| 15 GB   |      12 | 41901 |   | 48591 |
	| 15 GB   |      16 | 40147 |   | 50651 | +26.16%
	| 15 GB   |      24 | 37250 |   | 52365 | +40.58%
	| 15 GB   |      32 | 36470 |   | 50015 | +37.14%
Signed-off-by: Michael Wang <wangyun@linux.vnet.ibm.com>
Cc: Mike Galbraith <efault@gmx.de>
Signed-off-by: Peter Zijlstra <peterz@infradead.org>
Link: http://lkml.kernel.org/r/51D50057.9000809@linux.vnet.ibm.com
[ Improved the changelog. ]
Signed-off-by: Ingo Molnar <mingo@kernel.org>

Signed-off-by: Paul Reioux <reioux@gmail.com>
epoll: optimize EPOLL_CTL_DEL using rcu

Date	Tue, 1 Oct 2013 17:08:10 +0000 (GMT)

Optimize EPOLL_CTL_DEL such that it does not require the 'epmutex' by
converting the file->f_ep_links list into an rcu one. In this way, we can
traverse the epoll network on the add path in parallel with deletes. Since
deletes can't create loops or worse wakeup paths, this is safe.

This patch in combination with the patch "epoll: Do not take global 'epmutex'
for simple topologies", shows a dramatic performance improvement in
scalability for SPECjbb.

Tested-by: Nathan Zimmer <nzimmer@sgi.com>
Signed-off-by: Jason Baron <jbaron@akamai.com>

backported for Linux 3.4 for use on Android
Signed-off-by: Paul Reioux <reioux@gmail.com>
epoll: Do not take global 'epmutex' for simple topologies

Date	Tue, 1 Oct 2013 17:08:14 +0000 (GMT)

When calling EPOLL_CTL_ADD for an epoll file descriptor that is attached
directly to a wakeup source, we do not need to take the global 'epmutex',
unless the epoll file descriptor is nested. The purpose of taking
the 'epmutex' on add is to prevent complex topologies such as loops and
deep wakeup paths from forming in parallel through multiple EPOLL_CTL_ADD
operations. However, for the simple case of an epoll file descriptor
attached directly to a wakeup source (with no nesting), we do not need
to hold the 'epmutex'.

This patch along with 'epoll: optimize EPOLL_CTL_DEL using rcu' improves
scalability on larger systems. Quoting Nathan Zimmer's mail on SPECjbb
performance:

"
On the 16 socket run the performance went from 35k jOPS to 125k jOPS.
In addition the benchmark when from scaling well on 10 sockets to scaling well
on just over 40 sockets.

...

Currently the benchmark stops scaling at around 40-44 sockets but it seems like
I found a second unrelated bottleneck.
"

Tested-by: Nathan Zimmer <nzimmer@sgi.com>
Signed-off-by: Jason Baron <jbaron@akamai.com>

backported to Linux 3.4 for use on Android
Signed-off-by: Paul Reioux <reioux@gmail.com>
epoll: do not take globals epmutex for simple topologies fix

- use `bool' for boolean variables
- remove unneeded/undesirable cast of void*
- add missed ep_scan_ready_list() kerneldoc

Cc: "Paul E. McKenney" <paulmck@us.ibm.com>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Cc: Davide Libenzi <davidel@xmailserver.org>
Cc: Eric Wong <normalperson@yhbt.net>
Cc: Jason Baron <jbaron@akamai.com>
Cc: Nathan Zimmer <nzimmer@sgi.com>
Cc: Nelson Elhage <nelhage@nelhage.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>

Signed-off-by: Paul Reioux <reioux@gmail.com>
sched/rt: Remove redundant nr_cpus_allowed test

Date	Fri, 4 Oct 2013 14:24:53 -0500

From: Shawn Bohrer <sbohrer@rgmadvisors.com>

In 76854c7e8f3f4172fef091e78d88b3b751463ac6 "sched: Use
rt.nr_cpus_allowed to recover select_task_rq() cycles" an optimization
was added to select_task_rq_rt() that immediately returns when
p->nr_cpus_allowed == 1 at the beginning of the function.  This makes
the latter p->nr_cpus_allowed > 1 check redundant and can be removed.
Signed-off-by: Shawn Bohrer <sbohrer@rgmadvisors.com>

Signed-off-by: Paul Reioux <reioux@gmail.com>
hwrng: add randomness to system from rng sources
overall_stats: add overall stats for all available cores

this is much more accurate stats tracking than just displaying core 0's
stats from most other kernels

Signed-off-by: faux123 <reioux@gmail.com>
overall_stats: make dual/quad core stats configurable via meunconfig

Signed-off-by: faux123 <reioux@gmail.com>
overall_stats: forward port to kernel 3.4+

by replacing deprecated functions with native add/sub for 64bit data types

Signed-off-by: faux123 <reioux@gmail.com>
scheduler: compute time-average nr_running per run-queue

Compute the time-average number of running tasks per run-queue for a
trailing window of a fixed time period. The detla add/sub to the
average value is weighted by the amount of time per nr_running value
relative to the total measurement period.

Change-Id: I076e24ff4ed65bed3b8dd8d2b279a503318071ff
Signed-off-by: Diwakar Tundlam <dtundlam@nvidia.com>
(cherry picked from commit 3a12d7499cee352e8a46eaf700259ba3c733f0e3)
Reviewed-on: http://git-master/r/111635
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Tested-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>

forward ported to Linux 3.4 for use on S-800

Signed-off-by: Paul Reioux <reioux@gmail.com>
proc: enhance time-average nr_running stats

Add time-average nr_running to loadavg printout

Bug 958978

Change-Id: I5c6904efb52a86f4964eb66c1576fc91f60f5b1d
Signed-off-by: Alex Frid <afrid@nvidia.com>
(cherry picked from commit 86f3642cc44a69d1e4798719bd9182cd6923f526)
Reviewed-on: http://git-master/r/111636
Reviewed-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Tested-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
scheduler: Re-compute time-average nr_running on read

Re-compute time-average nr_running when it is read. This would
prevent reading stalled average value if there were no run-queue
changes for a long time. New average value is returned to the reader,
but not stored to avoid concurrent writes. Light-weight sequential
counter synchronization is used to assure data consistency for
re-computing average.

Change-Id: I8e4ea1b28ea00b3ddaf6ef7cdcd27866f87d360b
Signed-off-by: Alex Frid <afrid@nvidia.com>
(cherry picked from commit 527a759d9b40bf57958eb002edd2bb82014dab99)
Reviewed-on: http://git-master/r/111637
Reviewed-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Tested-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>

forward ported to Linux 3.4 for use on Mako

Signed-off-by: faux123 <reioux@gmail.com>

Conflicts:

	kernel/sched/sched.h
msm: kgsl: Allow GPU start to run in a high priority queue

The GPU start sequence needs to run with low latency when coming
out of slumber for the first draw command. For those cases allow the
start function to be queued into a high priority workqueue to reduce
the chance of it getting scheduled out.

Change-Id: Ic0dedbada7ef4d63b54e826862fbefdfb71a092a
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
msm: kgsl: Add an input handler to power up the GPU on a touch event

On a device where the primary input is a touchscreen nobody is
surprised that touch events are often the catalyst for drawing
frames. If the GPU is in slumber we can get a jump on the action
by watching for touch events and turning the GPU on in anticipation
of a draw call. Register for events from all input drivers
returning EV_ABS events and queue a work task to power up the GPU
if it is currently in slumber.

Change-Id: Ic0dedbadbdc96ef9ddd78252ea65f8e1cdd00110
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>

Conflicts:
	drivers/gpu/msm/adreno_ringbuffer.c
msm: kgsl: Save/restore performance counters across GPU power collapse

Physical performance counters are reset on GPU power collapse.
Save the values of the performance counters when the GPU goes to
power collapse and restore them on restart.

Change-Id: I63bec7b20e7fe516bbac4901cac0af3a1c1f4959
Signed-off-by: Harshdeep Dhatt <hdhatt@codeaurora.org>
msm: kgsl: Protect against a potential overflow in kgsl_sg_alloc

Avoid allocating a scatterlist so large that it overflows the size
passed to the memory allocators.

CRs-fixed: 564448
Change-Id: Ic0dedbad2ab421ddec8f3be38d61c9bdf9ae5bd4
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
msm: kgsl: Add TSE performance counter to software hang detection

Our current hang detection logic covers rendering pass by checking for
shader performance counters but it does not cover the case where there
is long binning or resolve pass. For long binning pass shader is inactive
making our current hang detection logic faulty. Checking for TSE number of
input primitives covers binning and resolve passes and makes our hang
detection logic robust.

CRs-fixed: 521284
Change-Id: Ifdec4b53685903456feb367f64380119b1485408
Signed-off-by: Tarun Karra <tkarra@codeaurora.org>
msm: kgsl: Get reference to process private when attaching mem entry

When a memory entry is attached with to a process private list then
increment the refcount of the process private structure so that the
structure is valid as long as the entry is around. The context
structure is also handled in similar manner. Also, the refcount to
the entry needs to be decremented when the handle that created the
entry goes away and not when the process private structure is
destroyed.

Change-Id: I225698ad4081947a93eb553104e5259bbf31f293
Signed-off-by: Shubhraprakash Das <sadas@codeaurora.org>
Signed-off-by: Shrenuj Bansal <shrenujb@codeaurora.org>