Added start delay in enemy spawner
Merge branch 'Game_prototype' of github.com:konkit/ProjectSpaceshooter into Zyga_Working_Branch
Merge branch 'Game_prototype' into konkitWorkingBranch

Conflicts:
	ProjectSpaceshooter/Sources/EnemySpawner.cpp
Few fixes - now everything is merged :D

Delay in enemy spawner
removal of transformcomponent and graphicssystem