Added blocking feature to TileNodes. All TileNodes that were not blocked less than x moves ago are considered accessible. Known bug: exploring ignores accessibility on second visit...
Fixed a couple of stupid mistakes, issue still not resolved
Fixed #14
fixed bug 2nd arrival at seesaw. still need to decide what to do then
More permanent fix for #16
resolved merge conflicts
Merge branch 'mazegraph' of https://github.com/LaurenDM/Pen0--Computerwetenschappen-Groen into mazegraph
Merge pull request #18 from LaurenDM/mazegraph

Mazegraph