Just added the menu button for texture mapping control.
Merge branch 'master' of github.com:dkellycollins/Awe into Texture_Mapping

Conflicts:
	Editor/MainForm.Designer.cs
.ipch
Merge branch 'master' of https://github.com/zombiepaladin/Awe into Demo
Prototype multi-object draw scene. draws 2 scenes

	UI is bugged, resize window to fix.
begin working on a scenegraph

PROGRAM RENDERS 2 OBJECTS WITH DIFFERENT LOCATIONS HERE!!!!!!!!!
Replaced mesh references with the sceneGraph.

NOTE: PROGRAM DOESN'T RUN HERE
errorC061
Fixed errorC061

Program compiles but doesn't actually draw anything
SceneGraph::IsLoaded()
Scene Graph works

	Has an unfortunate stroboscopic effect
Fixed a Memory Exception,

Broke scene scaling
Fixed Scaling

Broke Frustum culling
Fixed Frustum culling,

Gets jittery after switching scenes,
You have to load the multi-object scene first as well
Fixed UI flicker, and Light flicker,

UI may be drawing more than once, skybox still flickers
Fixed Light and Skybox flickering
Merge branch 'master' of github.com:zombiepaladin/Awe

Conflicts:
	.gitignore
Merged .mca importing code
Merge branch 'Texture_Mapping'
Added more Add methods and SetPosition methods to the SceneGraph