Initial repo with the first version from Arctium (using objectdatabase).
ToDo: Make an object editor for the database files & add a simple db server.
Added simple database server for RealmDB.
Some AuthResponse changes.
Sql version of Arctium (default is object database in master branch).
Updated realmbuild to 5.0.5b
Merge branch 'sql' of git://github.com/Arctium/Arctium
Added license file. License of this project: (WTFPL) - DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Copy Realm- & WorldServer.conf on build...
Use OpcodeAttribute for handler definition instead of define methods.
Let's work on 5.1.0 (PTR), because my partition with my retail wow client is f***ed up -.-
Fixed AuthResponse, EnumCharacters, EnumCharactersResult(Empty charlist).
Switch to 5.0.5b (you can login to world and move), only panda/monk creation data added.
Implemented sending of skill id's in updatefields. Skill level etc. needs to be implented.
Added wow version to OpcodeAttribute.
Fixed TutorialFlags.
Fixed Pong.
Fixed RealmSplitStateResponse.
Fixed chat (say).
Fixed Names.
Switch to GPL 3.0
Implement basic ingame chat command support. you can test it with (!fly on/off).
This need more fixes.
Some session things. (Not done).
Added creation data (map, position) for all race/classes except death knight/
Added some start spells.
Fixed SendKnownSpells.
Fixed character delete.
Fixed logout.
Fixed random name generation.
Added walkspeed, runspeed, swimspeed and flightspeed commands. Usage: !runspeed #speed
Added languages to creation skills.
Fixed GenerateRandomCharacterNameResult.
Added help command & command description.