Auto-Leveling made more aggressive.
Added rotational moment reflection if present.
Added packed-in altitude for TerrainChunk
Added CollidesWithTerrain behavior
Fixed top reflection bug, adjusted radius fudge factor.
Used rotation for calculating top vector
Slightly reduced auto-leveling agressiveness
Fixed Auto-Leveling heading:top orthogonality bug
Added interpolation-capable altitude map
Added terrain-collision behavior
Created chase behavior
Fixed missed fog color bug.
Cleanup
Initialized player before other objects for reference in chase behavior.