BiasSurface: Cleanup
qmake|Client: Include bootstrap.de in the project
Fixed|Hexen: Amount of armor from the Bracers artifact

Compared libhexen with vanilla Hexen sources and found some
discrepancies in how armor is given when using the Bracers artifact.
Now the correct armor giving function is used when using the item.
Fixed|Heretic: Fit episode finale texts to the screen

Due to evident changes in font metrics vs. vanilla Heretic, the episode
finale texts were not fitting in the view any more. This commit
simply scales them down (0.825) so that all lines fit. All 5 finales
were modified.
Fixed|libdoom|Windows: Automap not drawn

Due to a compiler optimization error in st_stuff.c, the automap was not
visible in-game.
Documentation|Console: Removed obsolete vars/cmds, added 'taskbar' cmd
Client|Cleanup: Removed old cruft from the Control Panel

A bunch of the settings in the Control Panel's Network and Console
pages are now obsolete. Also dropped server-only settings and deleted
some ancient global variables that are no longer in use.
Fixed|Ring Zero: Suppressed a couple of unnecessary warnings

There is no need to show warnings about game plugin help strings and
patch loading failures when no game is loaded.
Fixed|libheretic|libhexen|MSVC: Automap not visible (optimization problems)

Disabled optimization also in libheretic and libhexen st_stuff.c to fix
their automap drawing.

Also reinstated the MSVC preprocessor define that had been omitted
somewhere along the way. It disables optimization in furhter game plugin
sources.
libdeng2|Log: Cleanup
Fixed|Heretic|Hexen: 'ctl-inventory-use-next' should default to 1

In the original games, if the using of an inventory item fails, the
inventory cursor switches to another artifact.
Fixed|Heretic: Removed extra floorclipping on water/lava/sludge splashes

These effects are not clipped in the original games.
Fixed|ConsoleWidget: PgUp/Dn will always open the log if isn't currently

PgUp/Dn expands the log to its full height, but before that the log
must be opened.

Also added a widget flag in libdeng2 for disabling all event dispatch
to a widget. It is now used for the LogWidget when it is closed, so
that it doesn't handle events.
All Games: Show map title and number when automap is open

Rather than replicate exactly how the original games displayed this
information, this commit utilizes the existing map title drawer to
show the title also when the automap is open.

Instead of showing the author, the map identifier (URI) is shown
below the title.
libgui|Atlas: Require 70% of atlas to be changed for full commit
Optimize|Client|UI: More intelligent text line alloc/release on atlas

The line edit widget was releasing and allocating its entire contents
even though a single character was added to one of its lines. This
incurred a bit performance hit when there was a large number of lines
in the editor.

Now each text segment is more carefully tested in GLTextComposer to
see if it is really necessary to release and reallocate it.
Homepage: Updated Engine article; revised feature list
Homepage|Add-on Repository: Updated Add-on Repository; more semantic markup, styling
Homepage|Build Repository: Updated Build Repository; more semantic markup, styling
Homepage: Updated Games page; more semantic markup, styling