GUI saving and loading and radio list control
Few simple debug materials
Added generic texture class
Support for unknown (for WebGL) uniform types
Added setMaterial method that properly resets vbo
attrib locations
Added DS_Store to gitignore
GUI example
Gui fixes
Added possibility to set position of a control
Update GUI example
Changed renderer canvas size to full window
Finder nearest point for octaves
New arc ball rotating the camera instead of object
Added lookAt to the perspective camera
Updated GUI example
Orbiter oscillates now on the y axis
Switched to native plask implementation of Vec2
Added distance function to Vec3
Added quat setter to Quaternion class
Timer pausing