Mapupate: Undergroundlake

This commit add a secondary entrace for brax. It should come together
with a hometownpen, where also user under 30 hps getting ported to the
hometown after a pen. This update makes brax-mules not longer nassary.
It needs a ironkey in the underground lake to step into brax. KOD by
Taran.
artwork update: mystic sword

updates the artwork for mystic sword. Its a mashup of the normal sword
and the grip of the nerudite sword.
Fix typo in method name
Handle bitmaps that aren't a multiple of 4 wide
Build system updates to build graphics
Illusionary Form / Morph Cap

Both Illusionary Form and Morph have accidental logic problems at
exactly 99 spellpower that allow players to morph into almost any
monster, including level 200 monsters that are otherwise specifically
referred to as 'boss monsters' and restricted in the rest of Illusionary
Form and Morph's code. By eliminating the 99-power bypass, the spells
will accurately compare their spellpower to a chosen monster's level at
all spellpowers.

Realistically, this will eliminate a long-time abuse that many mules and
PKs use - by morphing into a Shadowbeast, or other very strong
creatures, Riija 5 characters can bypass every player statistic and
immediately become very strong. ~200 HP, high to-hit and damage, as well
as skipping all typical offense and defense player code. Buffs don't
matter, skills don't matter, stats don't matter, it's all skipped in the
combat code if Morphed.

This tactic is so strong, many PKs don't bother building any HP, skills,
or spells, except Riija 5 to turn into a Shadowbeast and attack players
that way.

Furthermore, Morph makes players attackable by anyone without penalty,
so innocent players can't really use it. Finally fixing this won't
impact gameplay for the majority of players.
Merge pull request #68 from marksturm/grafic-update-mystic-sword

artwork update: mystic sword
cleanup

cleanup after request
cleanup

i think that should match.
Build mystic sword graphics
Merge pull request #65 from marksturm/undergroundlake-update

Update:  The Underground Lake - secondary brax entrance.
Merge pull request #71 from M59Gar/Riija5

Illusionary Form / Morph Cap
Fun Animate Change

Adds random stronger monsters to animate depending on spellpower. Just
adds a bit a flavor to the spell.
Animate Change

Adds random stronger monsters to animate depending on spellpower. Adds a
little flavor to the spell.
Evil Twin change

Removes the focus required for evil twin but limits the casting to one
summon per room.

The twin now hits harder and faster but dies very quickly.

The idea here is to take a useless spell and give it a tweak so maybe it
can be used in combat and a distraction that does some damage. The
target can quickly switch to and kill the twin if they want to or tank
the damage for awhile but it does add up over time.

Procs from weapons can be crazy because of the twins attack speed but I
believe this just forces the target to disarm themself or switch weapons
until the twin is dealt with.
Merge branch 'master' of https://github.com/theanax/Meridian59