Disable the non-shader path. Works on Intel 4000 gpu I've got ;)
Merge branch 'master' of https://github.com/pioneerspacesim/pioneer into shaders_only

Conflicts:
	src/GameConfig.cpp
let lua set properties on propertied objects
if the value looks like a number, store it as one

storing as strings makes eg numeric comparisons fail
Merge remote-tracking branch 'robn/lua-set-properties'
add a toggle to switch to FPS-style view controls in the modelviewer
build the required rotation matrix directly instead of building & inverting
change modelviewer mouselook from 'FPS style' to 'flight style' controls

FPS style: rotations are around global 'Y' (turning) and local 'X' (looking
up or down). Flight style: rotations are around local 'Y' (yaw) and local
'X' (pitch).
modelviewer: in mouselook mode, hold right mouse button to roll
modelviewer: rename fpsViewControls to mouselookEnabled

It doesn't follow normal FPS view conventions any more.
auto-commit: translation updates
Merge remote-tracking branch 'johnbartholomew/modelviewer-fps-view'
remove stats items that are just copies of shiptype items
remove stats structure from Lua, replace with properties
remove duplicate declaration of local 'player' var in ShipInfo.lua
Ship::UpdateFuelStats -- store fuel mass into correct property
document the new Ship properties
remove documentation for Ship:GetStats()

GetStats was removed in @318cddd00e1f32475abfd9aa0655ecf180b6f734.
allow Lua to connect an arbitrary method to a property signal
allow a multipler for gauge values