initial code files (after a few months of work)

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
bin files

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
cegui datafiles

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
commiting gitignore file

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
bullet collision headers

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
bullet dynamics headers

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
bullet multithreaded headers

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
bullet softbody headers

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
ogrecommon files (are these cpps needed?)

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
bullet linear math headers

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
minicl headers (are these needed?)

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
ogre headers

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
ois headers

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
cegui headers

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
bullet vectormath headers

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
two last bullet headers

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
debug and release libs

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
cegui media + fonts

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
ogre materials, models and packs

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
some game-specific data files containing test data

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>