Reflect damage even when damage is blocked by a status - Fixes bugreport:6938
Also separate status reflect damage from item reflect damage
Fix float value for strength stat in weapon attack (Baalberith) - Fixes bugreport:7957
Use stored weapon attack value for damage calculation rather than recalculate
Fix pre-re Ensemble songs ignoring Land Protector - Fixes bugreport:8013
Re-add Solo songs to ignore Land Protector in Renewal
Blame a9b48ba for the confusion

Hermode's Rod is now a Solo song - Fixes bugreport:8001
*Added Skill Damage Adjustment!
- Disabled by default on src/config/core.h. Uncomment '#define ADJUST_SKILL_DAMAGE' to enable this skill damage adjustment
- Added skill_damage_db.txt (thank Lilith for 'Manage Skill Damage')
- Added new mapflag: 'skill_damage'. Please read 'doc/mapflags.txt' for more details
*Fixed bugreport:8029 (thank exneval for testing and reporting) (Akinari)
*Follow-up 647f99f (Akinari)
*Follow-up 15074d8: optimized item_isNoEquip check parts
*and some mirror changes
Enable TravisCI building
Merge branch 'master' of https://github.com/rathena/rathena into char_refac
Vc-proj support

Update vcprojs, files to reflect change, thx to Cydh
Refactoring and documentation

-Refactor login_func so they have module name in it. (default
nomenclature)
-Document a bit login.c and align documentation style into db.h for
better doxygen display
-Fix a possible out of bout with subnet configuration
Documentation loginchrif

-Add basic documentation for function being used in.
-File need to be review to merge and reduce some functions