v.2

-Simplified IP validation
-Improved GoZID sorting and added GoZParent attr for keeping continuity with ZBrush
-Added a "Send to Maya -visible" button, to better replicate features from GoZ (sends only visible meshes)
-Improved GoZBrushID/GoZParent checking
-Plain text host names can now be used instead of IPs
-Meshes now re-load in ZBrush correctly if they have a differing top level tool (parent tool)
-Meshes from Maya will also get a 'GoZParent' attribute when being sent if they are a new mesh
-Meshes sent from ZBrush now have the GoZParent attr, this is duplicating the function of the *.ztn file from GoZ
-The ZScript for loading meshes in ZBrush has been revised (zbrush_open function)