[mr2953] Small naming clarification
Revert "[mr2951] Fix missing talent point for quest 12752"

This reverts commit 8ba5734d689fde04554e98268d9f97b3938d1691.
SD2 update
[mr2954] Reorganize R2 thread bucket manager v0.5.4, add templated class for possibility continue parallilize tasks (no any changes must be currently). need check compile under win. related to #1402 and some more old. - also some rework in VMSS (to be continued) - statistic passed to template (hooks)
[mr2955] Reorganize R2 thread bucket manager part 2 - add config key for skip continents in VMSS - some more verbose config description
[mr2956] lock object to grid loading. testing.
[mr2957] add virtual Update() method to MaNGOS::Singleton (requires for future work) - not must have any effect, but possible compile problems (please report).
[mr2958] remove manual locking from Calendar. Singleton locks now must works fine. testing.
[mr2959] use ClassLevel locking instead of manual in WorldStateMgr. testing.
[mr2960]  use ClassLevel locking instead of manual in AccountMgr. testing.
[mr2961] fix log spam
[mr2962] fix crush for offline player targeting in Spell::FillRaidOrPartyTargets Note - usage LinkedReference (like GroupReference, GridReference, MapReference) in multitasking environment for object enumeration is wrong and unsafe. need rewrite all usage like this on guid usage...
[mr2963] Fix broken "Bone Spike Graveyard" in mr2690
[12549] Update spells 62374 and 62907

* implement spell effect for spell 62907
[12550] Add special condition id for Ulduar

Will be used to check the availability of the siege vehicles for players
[12551] Fix crash due to bad compiler

Close cmangos/issues#259

Signed-off-by: Xfurry <xfurry@scriptdev2.com>

Conflicts:
	src/game/CreatureAI.cpp
[12552] Unify text-display functions

Remove MonsterText, MonsterYell, MonsterEmote, MonsterWhisper functions (int32 entry versions) and replace with a generic MonsterText function

Partly implement cmangos/mangos-wotlk#123
[12553] Fix some target-type handling for EventAI

Also increase log-output for bad target-types

Conflicts:
	src/game/CreatureEventAI.h
[12554] EventAI - Add more developing error output
[mr2964] fix compile on old GCC and VC10. thx to VirusGoD