Reimplement spell_dbc (with spelleffect_dbc)
Correct a typo
Merge pull request #9772 from Mihapro/4.3.4

Core/SpellSysten: Reimplement custom spells (spell_dbc & spelleffect_dbc)
Core/Players: Cast Summon Pet on first login, relocate created pets

*Casts a proper Summon Pet spell on a hunter logging in for the first
time (depending on his race).
*Relocates created tamed pets before they're added to map.
Merge pull request #9780 from Mihapro/4.3.4

Core/Players: Create default pet for new hunter characters
DB/Spells: Fixed server startup after 492c695021a220.
Core/StatSystem: Implemented mastery.
Core/StatSystem: Added mastery handling for enchants and reforging
DB/Characters: Remove guildId from characters table (characters_database.sql only)

This field was dropped long ago in 1a290f17f59943905bec7dd413c4879b4bbf6f8e

Thanks to Aokromes for spotting the issue
Merge branch '4.3.4' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Fix ported from Trinity Master for auction items being put up for higher than max money amount