added DX11 tag to FaceData node
Merge branch 'b30' of https://github.com/joreg/dx11-vvvv into b30
Merge branch 'b30' of https://github.com/mrvux/dx11-vvvv into b30
all kinect fov and rotation (face) are now in cycles (was mixed rad and deg)
Merge branch 'b30' of https://github.com/joreg/dx11-vvvv into b30
FaceData now with normals output
Merge branch 'b30' of https://github.com/joreg/dx11-vvvv into b30

Conflicts:
	Nodes/VVVV.DX11.Nodes.MSKinect/Nodes/KinectFaceDataNode.cs
Merge pull request #43 from joreg/b30

kinect fov and face rot now cycles + normals out of facedata