fix for 4x super sampling AA.
make the distance of the samples from the center smaller to minimize errors.
Merge branch 'master' of https://code.google.com/p/dolphin-emu into dx9-ssaa-fix
Add the ability to force Dual Source Blending in the configuration file.
this way everyone can check if their hardware support this feature in dx9
Merge branch 'master' of https://code.google.com/p/dolphin-emu into dx9-ssaa-fix
Merge branch 'master' of https://code.google.com/p/dolphin-emu into dx9-ssaa-fix
Merge branch 'master' of https://code.google.com/p/dolphin-emu into dx9-ssaa-fix
small correction, we cannot use dual source blending if separate alpha function is not supported
Merge branch 'master' of https://code.google.com/p/dolphin-emu into dx9-ssaa-fix
Merge branch 'master' of https://code.google.com/p/dolphin-emu into dx9-ssaa-fix
merge changes from other back ends to the PerfQuery functionality
some fixes for point rendering
re indentation to follow emulators code rules in some files I'm modifying
Revert wrong indentation of some files. sorry for that one i was really convinced that i read that spaces must be used instead of tabs :)
Add an OSD message when taking screenshots in D3D9/D3D11

Fixes issue 6486.
Simplify a few OSD::AddMessage calls now that this function accepts std::string objects
Refactor VideoCommon/OnScreenDisplay.

Use strings internally, use a multimap and std::function for callbacks (instead
of a flat vector + loop over the vector to find the right callback type), fix
coding style issues. Simplify MainAndroid code a bit.
NetPlayWindow: Make the spacing consistent on both sides
Indentation Fix
Merge remote-tracking branch 'remotes/origin/dx9-ssaa-fix'
[Android] Better description for the dual core option.