Fix standing corpse
tllconfuser reduce radar jam distance 1000<550
Lock build to t2.5 RC for coradon and armtem (T2 Batle Hover's), Closes #347
Lock cortotal and terroriser by T2.5 RC
Tllsquid Reduce sonarjam 475 >240
Increasing cost and reducing HP of "TLL pelican" #340
Remove battle sub
Increase cost of subpen metal 1250>2000, energy 1250>2500
T2+ Heavy rocket tanks can now target also air units, damage is currently the same for air/ground/naval
Merge branch 'master' of https://github.com/n3wm1nd/TA
tllorc subersub; slowed down (max velocity, turnrate) cost increased, hp slightly increased, #340
Tlluwjam Reduce jamdistance 1300>750 and make unit sit just under waterline now hitable by ships
Tlluwjam, make unit rock in water
tllasonar, reduce sonar diastance 2680>1500
Add tll advanced sonar and jammer to t2 ship and sub buildmenu
Merge branch 'master' of github.com:n3wm1nd/TA
tllturtle Reduce HP 3795>1220 and increase metalpershot 150>225
Fix output for core advance fusion reactor
All tll floating static units now rock on water depening on maps tidal speed
Add max trans load capacity to unit stats widget