game tab colors
TW red boost, new in .car boost-size-z, boost-name
.car steering.flip-pow-mul, upd UV,TW
gui common setOrigPos
ed new brush types Noise2, N-gon, scrollview, brush images in code,
ter gen add/sub/mul
Sync translations.
ed huge brushes upd (omg 84 presets), #if 0 tool update all brushes
ter generator prv img rtt, ed up set ver
vcp upd for shiny
gui slider RMB reset to default (ctor 0.5f)
upd car descr
ter gen new pars: mul, ofsH, road smooth wip
par rng upd
brushes, 3 new
upd .car cameras for new cars, input tab clrs
chk beam upd (taller, alpha, up/dn center)
other car ghost, CarModel rework, load .car
gui chk
upd def cfg