fix cg_<team>Config calling for initial gamejoins and involuntary team switches, by calling it from a more appropiate place
completly separate p_* cvars from ui_* cvars, and with that stop updating any p_* cvars for players we /follow
automaticly execute profiles/cl_profile/teamconfig.cfg, on each team change which in combination with p_team and p_teamname can substitute completly for cg_<team>Config clientside
minor cleanup of config file name-defines
move responsibilities around p_team into client, though without any semantic team information attached to it
set p_teamname via BG_TeamName