Fixed variable loader and default camera position and angle. Committing before merge with master branch.

Signed-off-by: Farbror Tiny <jens.syntax@gmail.com>
Updated camera functionality.

Signed-off-by: Farbror Tiny <jens.syntax@gmail.com>
Addition:
Tweaked Controls for the gamepad so its dependant on the pressure the user presses on teh stick. same goes for the camera.

Also tweaked fixed time step in the physics engine, should be less jittery.

Merge branch 'jens' of github.com:rodstrom/yomibubble into olof

Conflicts:
	Game/codebase/Managers/GameObjectManager.cpp
	Game/codebase/States/PlayState.cpp
	Game/codebase/States/PlayState.h

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Added unique ID to each GameObject and a default creation method. Changed "nextlevel" to "gate" in DBManager.cpp.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Merge branch 'olof' of github.com:rodstrom/yomibubble into herman

Conflicts:
	Game/codebase/Game.cpp
	Game/codebase/InputSystem.cpp

Pause menu to Main menu broken. Something about maps and iterators being changed while accessed, can't find where.

Signed-off-by: Herman Rödström <herman@rodstrom.se>