The map now paints the Players. This fixes the depth problem
Fixed bug with the painting of HPs
Good Night
Implemented basic version of switch. Yet to harder things
The super switch can generate special tiles such as warp or even moar complicated things
Switch has a weight in the FSM
Tired of conflicts
TC
Changed colors of background
Added background gradient for the Game panel
Text for HPs displays in the middle of the cell
Guimg set to protected, but had to add an accessor
Started working on Animation for the warp
To Commit before push