testing
Added frame rate limiter - also a counter, but that's commented out
Merge remote-tracking branch 'origin' into FPS
Remove other compiled files from repo.
Drawing a basic sprite.

Also changed ninja image to set the transparency.
Moved sprites to a class.

Made a basic class for sprites, mainly to test C++ class syntax.
Add BMP tile versions

I screwed with the code a lot but made things worse, will make another
attempt at changing things sometime
SDL_FreeSurface vs free

You have to use the proper analog, otherwise it's undefined behaviour.