initial commit
Initial Code onto Repo
Fixed errors in project
Cleaned up project (removed warnings and errors) and started on the client's game model
Added README.txt and some additional executable files
Added more to the README.txt and made it easier to run in eclipse
Just to ensure that I am up to date
some more README and more graphical display for client
added perspective and cleaned up constants, as well as minimal player info display
host and client can send and receive xml right now
Working on adding full model and xml format to communicate full game state between client and host
Full model game, player, deck, cardlists, and cards all being passed from server to client properly
double commit: deck2 -> deck1 in gamedrawer and added rhombic dodecahedron
added list visibility outside of each list, but still need to use that to recreate lists on the client end
added full card visibility handling on client end, but may end up just having one type of list. Also started on drawing card lists, but that is somewhat dependant on how I have the card lists (last time there was an array that I could index, which was useful for moving cards around)
end of client work for now, going to work on host's game handling. fixed grave size error, and shows both decks
added most of cardeffects, need to connect it to actually performing an action, along with potentially cleaning up client-to-server messages and parsing
Fixed segfault and can now draw cards and display hands appropriately
actually the last commit
cleaned up some javadoc