Always allow pubkey file to be loaded.
Minor bug in Sys_LoadDll. The first check for libhandle will return and unless you're running developer 1 you'll never see the error message which caused the game not to load.
Remove status reporting from Sys_TryLibraryLoad.

Without this, the preceding commit will cause double reporting of errors if
developer=1.
Removed duplicate of cg_animSpeed
Add v0.16.0 versions of shader, particle and trail files inside main/scripts.
Add v0.16.0 versions of config files inside main/models and main/sound.
Add v0.16.0 versions of skin files inside main/models.
Add entities definition file main/def/entities.def.
Add armour files inside main/armour.
Merge pull request #242 from Dinius/master

Removed duplicate of cg_animSpeed
Remove extra extern declaration of vmCvar_t cg_animSpeed
Require quorum, currently fixed at 50%, for some votes.
I don't think that we need libsm-dev…
Allow servers to include stats URLs in response to getinfo.
Fix up ‘^^’→‘^’ conversion in game VM code.
Rewrite lighting/shadowing control-flow to eliminate goto
Remove incremental glsl shader building

Replace with 2 new modes for r_lazyShaders
Cast some ptrdiff_t to int to kill printf format warnings.
Remove unused variables
Servers should use UTC.

This gives consistent time handling regardless of server location.
It also removes a few logging problems related to DST switchover.

The 'RealTime' log item has 'Z' appended.