Resolved an issue about when to update obstacle textures and who should update them
Added in contact sheets for all JSARToolKit markers for printing
Fixed incorrect aspect ratio during init and incorrect normalized mouse cursor position
Static obstacles for pipe model water now works
Now able to rotate objects that are about to be added
Rotation of to-be-added obstacle using marker's orientation
Added stone wall model
There's now separate GUI comboboxes for static and dynamic objects. Separate markers are needed to add a static and dynamic version of the same mesh.
Added resetTimer() method for TimerGuiMarker. Now user is able to rotate the add-object markers for as long as they like, then timer will start counting when they stop rotating.
Changed setRotationFromEuler() to makeRotationFromEuler() in Physijs to remove Three.js obsolete warnings