Added quick hint if VAS reload is attempted;
Added some more (proper) class exclusivities;
Added uniform and headgear monitoring to AW_fnc_restrictWeapons;
Tweaked AW_fnc_setRadioChannels - still broken;
Added serverInitComplete check to player initialisation;
Added respawn inventories to start up;
Added AW_fnc_getRoleItems;
Added generic onPlayerRespawn script;
Added generic testSound