Add graphics
Add param support
First working graphics
Remove duplicate util.hpp
Engine update
Better gfx, dynamic size
Add double debug variable
Use libs includes
Remove configure.ac-error
Add new m4 macros
fixed some things to make it work on macosx
I don't think that variable does what you think it do
Use glsl version working on intel
Add texture to circles
Bit more texture
Move G faster
Fix force calculation

Higher G too
Make world inheritable
Render quads centered
Add collision detection