Fleshed out DebugDrawManager.addSphere
Starting orbit camera implementation
Merge pull request #67 from toji/debug-sphere

Fleshed out DebugDrawManager.addSphere
Add sphere debug draw to asset_pack demo.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Refactor line objects in debug draw manager.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Fixing MeshImporter
Merge pull request #68 from donny-dont/features/mesh_importer

Fixing MeshImporter
Orbit controller is funcitonal
Orbit camera is mostly functional now.
Switched mouseWheel delta to use new game_loop implementation. Cleaner handling of pointerLock if enabled.
Remove unnecessary print

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Full screen renderer.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Scene passes

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Merge pull request #69 from toji/orbit-camera

Implemented Orbit Camera Controller
More renderer work.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
More work.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Merge branch 'master' of https://github.com/johnmccutchan/spectre
expose canvas & frontbuffer dimensions
Merge pull request #75 from pjako/master

Expose canvas & frontbuffer dimensions
Massive SDK update.

Signed-off-by: John McCutchan <john@johnmccutchan.com>