[[ RefactorSyntax ]] partially refactored MCIf, refactored MCSwitch
[[ RefactorSyntax ]] EP removed from ask.cpp, ask.h, answer.cpp
prevent nil link text return
Merge branch 'refactor-syntax_unicode_shims' of https://github.com/runrev/livecode into refactor-syntax_unicode_shims
[[ RefactorSyntax ]] refactored MCTry
[[ RefactorSyntax ]] EP removed from bitmapeffect.h/cpp
[[ RefactorSyntax ]] use non strict bool evaluation on MCIf and MCRepeat
Following files updated:
   engine/src/aclip.cpp
   engine/src/aclip.h
   engine/src/answer.cpp
   engine/src/ask.cpp
   engine/src/button.cpp
   engine/src/button.h
   engine/src/capsule.cpp
   engine/src/card.cpp
   engine/src/card.h
   engine/src/cmds.cpp
   engine/src/cmds.h
   engine/src/cmdsc.cpp
   engine/src/cmdsf.cpp
refactored keywords
Merge branch 'refactor-syntax_unicode_shims_memoryleaks' into refactor-syntax_unicode_shims
Compilation error fixed on Linux
MCNot fixed
There is still an issue in MCExecExprAsNonStrictBool. Setting a breakpoint with condition (int)r_value != 0 && (int)r_value != 0 in exec.cpp (l.930) should help finding the error
Fixed missing "return;" on failure in MCWithin
Merge branch 'refactor-syntax_unicode_shims' into refactor-syntax_unicode_shims_NSBool
[[ RefactorSyntax ]] Simplify EvalAsNonStrictBool.
[[ RefactorSyntax ]] Fixed extra reference in StringRef prop getting.
[[ RefactorSyntax ]] Finished refactoring keywords.
Merge branch 'refactor-syntax_unicode_shims' into refactor-syntax_unicode_property_keywords
[[ RefactorSyntax ]] Switched to using refactored MCComref / MCFuncref.
EP removed from following files:
   engine/src/button.cpp
   engine/src/cmds.h
   engine/src/cmdsc.cpp
   engine/src/constant.cpp
   engine/src/constant.h
   engine/src/control.cpp
   engine/src/control.h
   engine/src/cpalette.cpp
   engine/src/cpalette.h
   engine/src/dispatch.cpp
   engine/src/dispatch.h
   engine/src/dsklnx.cpp
EP reomved from:
   engine/src/dsklnxmain.cpp
   engine/src/dskmac.cpp
[[ RefactorSyntax ]] Moved keywords exec methods to their own file.