Changed coordinate system from using 9 - Y to just Y.
Implemented human placement of ships.
Human fully implemented.
New materials for missed and hit shots on observation grid.
Game grid is now transparent, for aesthetic appeal (can see the water better). Can be changed back.
Fixed Aircraft Carrier bug.

Updated AI to reflect new material changes.
Take that back, just now updated AI for changes.
Finished particle effects for shot hits and misses (ie fire and splash).
Fixed a bug where shot missed was getting called regardless of hit or not.
Put human down as the default first player.
When a shot is missed on player, after splash the tile goes black (still transparent, just darker to note that they missed at that location).