Mark slabs as OpaqueFunky.
Include constants for certain block types.
Add zero-argument constructor.
Do a better job of passing the Random object around to allow for fixed seeds.
Add a default setBlock(x,y,z,bt) implementation.
Add another constructor that supports direct specification of both GeometryTree branches.
Significant reworks to support blender import.
Major augmentations to support blender export.
Code to simulate TNT chain explosions.
Add iterators for the chunks.
Getters for Entities and TileEntities.
Special case for glass
Include geometry information for the FaceSide object.
Add an iterator for the RegionFiles
New FatFace object.
Cope wih null delegates.
new contains() and outset() methods.
Switch fom strings to BlenderMeshElement objects.
Add logic that allows consolidations of cube faces into larger strips.
Add code to adjust the center of the minimap.
Utility to total up the contents of chests and minecart chests.