better temporary fix for boost 1.53 lexical cast problem
looks like I let cinder/Utilities.h slip back in..
make sure Xcode knows CinderGwen.cpp is ObjC++ on mac
removed auto resizing GwenInput's canvas - it was quite limiting
vc10 support for samples
hardcoding windows to use a larger font so it can sort of be readable
accounting for renderer scale in text
workaround for TextureFont not able to measure the size of " " on windows
premultiply text alpha, adjust win size nudge as it isn't needed as much anymore.
include cinder/Utilities.h again, it's boost 1.53 problem has been fixed
updated gwen submodule reference
removed comment in readme about gwen file fix
add default skin as resource
Merge branch 'callback_helper' of github.com:q-depot/Cinder-Gwen into callback_helper