Main character sprites done
bare game idea defined
player faces left, player faces right
left right jump front
Player turns left and right, sprite sequences and faces of sequences. Sprite shrinking to 8x16. Tile will be 8x8 and Player will be 8x16
fixing index naming for sprite map
fixing facing for now
sound media
Walking sound effect
static linking with SDL
Artwork - some SFX
Ignoring vim swap files
Artwork - Main Menu
Target name changed - ignoring it
Many changes to implement stages.
Probably broken
VIM Indent everything
more sounds
more sounds
New blocks. Collision with blocks.
Jumping sound
Collision is really better